Age | Commit message (Expand) | Author |
2013-02-16 | Update copyright notices | Tim Angus |
2013-02-16 | Unify/cleanup max snapshot entities on client and server | Zack Middleton |
2013-01-15 | Remove a bunch of LEGACY_PROTOCOL blocks | Tim Angus |
2013-01-12 | Fix clients being able to reset their player state and respawn using donedl. | Zack Middleton |
2013-01-12 | Fix server ignoring client move commands if voip data is included. | Zack Middleton |
2013-01-12 | Add length check here as well, thanks Ensiform | Thilo Schulz |
2013-01-12 | Change more operator commands to require sv_running to be usable. Patch by En... | Zack Middleton |
2013-01-12 | prevent using getinfo as an amplifier for DDOS attacks (#5678). Patch by DevHC | Thilo Schulz |
2013-01-12 | Fixed comment in server.h (ent->v.absmax to ent->r.absmax). | Zack Middleton |
2013-01-12 | fix some typos | Zack Middleton |
2013-01-12 | add a missing '\n', remove some unwanted ones | Zack Middleton |
2013-01-12 | Add the new ioquake3 master server as standard for sv_master2 | Thilo Schulz |
2013-01-10 | <Ensiform> Thilo: http://pastebin.com/2UUmSCQK fixes point contents on the se... | Thilo Schulz |
2013-01-10 | Allow VM_Restart to load unpure qagame.qvm so that local server won't crash a... | Thilo Schulz |
2013-01-10 | Require gamename if not supporting legacy protocol. | Zack Middleton |
2013-01-10 | - Switch master server protocol to dpmaster for better game separation. Based... | Thilo Schulz |
2013-01-10 | Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-... | Thilo Schulz |
2013-01-10 | - Apply parts of Ben Millwood's target bitfield patch (#3787) - Fix Ryan's FI... | Thilo Schulz |
2013-01-10 | Bug 4812 - GCC __attribute__ annotations for printf, non-returning functions ... | Thilo Schulz |
2013-01-10 | Fix delta compression breaking due to packet queuing | Thilo Schulz |
2013-01-10 | Fix legacy protocol with new packet queueing | Thilo Schulz |
2013-01-10 | Fix compile for USE_VOIP=0 | Thilo Schulz |
2013-01-10 | Move rate limiting / queued packet sending logic from Com_Frame() to sv_main.c | Thilo Schulz |
2013-01-10 | Have server send protocol version in challengeResponse so protocol negotiatio... | Thilo Schulz |
2013-01-10 | - Revert back to Z_Malloc from Hunk_FreeTempMemory introduced in r2077 as Hun... | Thilo Schulz |
2013-01-10 | - Forgot to mention: last rev (2077) bumped default protocol version to 70 - ... | Thilo Schulz |
2013-01-10 | - Improve snapshot rate and data rate control - Make server send packet fragm... | Thilo Schulz |
2013-01-10 | - Implement dual protocol support (#4962) - Fix several UDP spoofing security... | Thilo Schulz |
2013-01-10 | - Greatly improve UDP downloading speed for clients - Add download rate contr... | Thilo Schulz |
2013-01-10 | - Add better protection against DoSing connecting users from connecting - Hav... | Thilo Schulz |
2013-01-10 | - Improve game_restart: * differing screen resolutions and network settings a... | Thilo Schulz |
2013-01-09 | - Add MASM assembler files for MSVC x64 projects to support vm_x86 in x64 mod... | Thilo Schulz |
2013-01-09 | Fix return values for several syscall functions, patch by Zack Middleton (#5018) | Thilo Schulz |
2013-01-09 | - Remove Q_strrchr(), replace with standard, portable strrchr() - Add strrchr... | Thilo Schulz |
2013-01-09 | Remove newlines from Com_Error message format strings, patch by DevHC | Thilo Schulz |
2013-01-09 | Refactoring patch by DevHC | Thilo Schulz |
2013-01-09 | - Add HOMEPATH default name define to q_shared.c, patch by uZu (#4973) - Reve... | Thilo Schulz |
2013-01-09 | Do use the SV_Game{Error,Print} functions (#4972) | Thilo Schulz |
2013-01-09 | Revert protocol 69 pending further discussion (#4962) | Thilo Schulz |
2013-01-09 | - Harden the client and server protocol against UDP spoofing attacks. This wi... | Thilo Schulz |
2013-01-03 | * Merge ioq3-r1946 | Tim Angus |
2013-01-03 | * Merge ioq3-r1813 | Tim Angus |
2013-01-03 | * Merge ioq3-r1765 | Tim Angus |
2013-01-03 | * Remove unnecessary security code introduced from ioq3 merge | M. Kristall |
2013-01-03 | * Update copyright notices | Tim Angus |
2013-01-03 | * Remove sv_www* cvars, which were in mgdev for 1.1 client compatibility and ... | Christopher Schwarz |
2013-01-03 | * Server- and client-side tab completion for commands handled by the game module | M. Kristall |
2013-01-03 | * Merge ioq3-r1680 | Tim Angus |
2013-01-03 | * Merge ioq3-r1666 | Tim Angus |
2013-01-03 | * Fix restart causing a crash due to the new configstrings code (kevlarman, R... | Christopher Schwarz |