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path: root/src/ui/ui_shared.c
AgeCommit message (Expand)Author
2013-01-03* UI_Text_* emoticon drawing support (e.g. [dretch] draws Tony J. White
2013-01-03* (bug 3517) connect.menu isn't properly opened on connectionTim Angus
2013-01-03* Mass driver reverted to upstream (function and effect)Michael Levin
2013-01-03* Disabled mipmaps for crosshair shaders -- should prevent them from going bl...Michael Levin
2013-01-03* Commit notification testTim Angus
2013-01-03* s/r_custom/r_/Tim Angus
2013-01-03* Build delay pie slices are now 5 sec each for both teamsMichael Levin
2013-01-03* Turrets are smarter and will fire if they can hit their target rather than ...Michael Levin
2013-01-03* Menus_CloseAll() now takes one argument -- force. This argument determines ...Michael Levin
2013-01-03Added armour files to version control.Michael Levin
2007-11-28* Pass UI module through astyle nad some other filtersTim Angus
2007-11-27* Remove lots of Q3/Team Arena related code from the UI moduleTim Angus
2007-11-08* Merge and move text paint functions into ui_shared.cTim Angus
2007-11-02* s/ui_loading/ui_hideCursor/Tim Angus
2007-10-30* (bug 3384) Remove server side armoury refresh and replace with UI sideTim Angus
2007-10-02* Merge of ioq3-r1189Tim Angus
2007-09-21* Remove lots and lots of redundant commentsTim Angus
2007-03-25* ingame menus redesignedTony J. White
2006-12-29* (bug 2926) Tesla range reduced to sphere, instead of cubeTim Angus
2006-05-16* Removal of bot codeTim Angus
2005-12-10* s/Quake III Arena source code/Tremulous/Tim Angus
2005-12-10* Move the game source from mod/src/ to src/Tim Angus
2005-12-10* Moved existing src directory out the way whilst I merge ioq3Tim Angus
2005-12-08* Merged in a bunch of game side fixed from ioq3Tim Angus
2005-10-03* Removed jump pad code (and associated media loading)Tim Angus
2005-08-31* Reimplemented how buildables play damage sounds to not use the event systemTim Angus
2005-06-27* Fixed all the warnings reported after turning on -WallTim Angus
2004-05-19* Fix to the "can't select last menu item" bugTim Angus
2004-03-20* Fixed an infinite loop bug in the text wrapping codeTim Angus
2004-03-19* Fixed TA listbox bug where user could select beyond the length of the listTim Angus
2004-02-29* Added zoom function to weaponsTim Angus
2004-01-25* Fixed two serious particle system bugsTim Angus
2003-08-12* Bug fix to listbox reset featureTim Angus
2003-08-12* Disabled automatically bringing up spawn menus to prevent cutting off chatTim Angus
2002-10-22* 1.32 point release updateTim Angus
2002-10-11* Alien staging health modificationTim Angus
2002-09-24* Same as the last commit, except using a more simple obvious methodTim Angus
2002-09-24* Implemented caching for Item_Text_AutoWrapped_Paint yielding a significant ...Tim Angus
2002-09-09* General tidy up and beautification of codeTim Angus
2002-09-07* Various random stuffTim Angus
2002-08-30* Ownerdrawn TA based console :)Tim Angus
2002-08-22* Fixed medistat bugsTim Angus
2002-08-15* Removed focus pulse effect (ick)Tim Angus
2002-08-09* Bind added for "deconstruct"Tim Angus
2002-08-01* Code support for joinserver menuTim Angus
2002-07-29* ScoreboardTim Angus
2002-07-06Added sprint bind to ingame controlsTim Angus
2002-07-03Support for UI changesTim Angus
2001-10-19License change to OSMLTim Angus
2001-09-19More integration of TA UI stuffTim Angus