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The server software used for the Der Bunker Tremulous servers.
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Author
2013-01-03
* Merge ioq3-r1423
Tim Angus
2013-01-03
* Replace Item_Text_Wrap with a version that actually makes sense
Ben Millwood
2013-01-03
* Experimental fix for the colour wrapping fail
Ben Millwood
2013-01-03
* (bug 3631) Macro safety for MIN() and MAX() (Ben Millwood)
M. Kristall
2013-01-03
* Revert risujin's colour fix since it's 'fixed' in SVN now
Ben Millwood
2013-01-03
* add variable width to emoticons support. In addition to being a
Tony J. White
2013-01-03
* UI_Text_* emoticon drawing support (e.g. [dretch] draws
Tony J. White
2013-01-03
* (bug 3517) connect.menu isn't properly opened on connection
Tim Angus
2013-01-03
* Replace reams of BG_Find* functions with: BG_Buildable, BG_Class, BG_Weapon,
Tim Angus
2013-01-03
* Merge clientSession_t::sessionTeam and clientSession_t::spectatorState
Tim Angus
2013-01-03
* (bug 3554) Fix a few more places where opened files might not be closed
M. Kristall
2013-01-03
* Mass driver reverted to upstream (function and effect)
Michael Levin
2013-01-03
* Disabled mipmaps for crosshair shaders -- should prevent them from going bl...
Michael Levin
2013-01-03
* Commit notification test
Tim Angus
2013-01-03
* s/r_custom/r_/
Tim Angus
2013-01-03
* Build delay pie slices are now 5 sec each for both teams
Michael Levin
2013-01-03
* Started updating infopanes with Badger, need to do more
Michael Levin
2013-01-03
* Turrets are smarter and will fire if they can hit their target rather than ...
Michael Levin
2013-01-03
* Oops, Repeater now gives Repeater reward credits
Michael Levin
2013-01-03
* Per Lakitu7's suggestion, changed spectator bounding box to match the dretc...
Michael Levin
2013-01-03
Team say prompt now says "Say to team:".
Michael Levin
2013-01-03
* Menus_CloseAll() now takes one argument -- force. This argument determines ...
Michael Levin
2013-01-03
Fix for
Ben Millwood
2013-01-03
Added armour files to version control.
Michael Levin
2007-11-28
* Pass UI module through astyle nad some other filters
Tim Angus
2007-11-27
* Remove lots of Q3/Team Arena related code from the UI module
Tim Angus
2007-11-08
* Merge and move text paint functions into ui_shared.c
Tim Angus
2007-11-03
* Merge ioq3-r1204
Tim Angus
2007-11-02
* s/ui_loading/ui_hideCursor/
Tim Angus
2007-10-30
* (bug 3384) Remove server side armoury refresh and replace with UI side
Tim Angus
2007-10-02
* Merge of ioq3-r1189
Tim Angus
2007-10-01
* Fix to bug where crouching and moving wouldn't replenish stamina
Tim Angus
2007-09-28
* Remove infopanes stuff, and just store the strings statically
Tim Angus
2007-09-21
* Remove lots and lots of redundant comments
Tim Angus
2007-09-05
* Merge of ioq3-r1163
Tim Angus
2007-08-24
* Remove some fs_restrict code
Tim Angus
2007-04-03
* PCL_HUMAN_BSUIT is now a full fledged player class now. This means that the
Tony J. White
2007-03-25
* ingame menus redesigned
Tony J. White
2007-03-22
* Fixes to some GCC 4 warnings
Tim Angus
2007-03-03
* in-game server browser: default to sorting by ping, refresh the
Tony J. White
2007-03-02
* (bug 3043) adds cg_bounceParticles which defaults to 0 on all but the
Tony J. White
2006-12-29
* (bug 2926) Tesla range reduced to sphere, instead of cube
Tim Angus
2006-12-03
* Strip leading whitespace when displaying server names in the browser
Tim Angus
2006-07-31
* Reconnect dialog upon server disconnect (bug #2805 tjw)
Tim Angus
2006-06-05
* Removed UI function that was causing problems
Tim Angus
2006-05-17
* Fix to Dretch/Bsuit exploit/bug (thanks tjw)
Tim Angus
2006-05-16
* Removal of bot code
Tim Angus
2006-05-06
* Merged ioq3-r775
Tim Angus
2006-04-24
* Removed some \n from server connection messages
Tim Angus
2006-04-09
* Fixed display of long server names
Tim Angus
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