Age | Commit message (Expand) | Author |
2013-01-03 | More improvements to Item_Text_Wrap, although I'm not finished :( | Ben Millwood |
2013-01-03 | * Some SnapVector nonsense | Ben Millwood |
2013-01-03 | * Merge ioq3-r1423 | Tim Angus |
2013-01-03 | * Replace Item_Text_Wrap with a version that actually makes sense | Ben Millwood |
2013-01-03 | * Experimental fix for the colour wrapping fail | Ben Millwood |
2013-01-03 | * (bug 3631) Macro safety for MIN() and MAX() (Ben Millwood) | M. Kristall |
2013-01-03 | * Revert risujin's colour fix since it's 'fixed' in SVN now | Ben Millwood |
2013-01-03 | * add variable width to emoticons support. In addition to being a | Tony J. White |
2013-01-03 | * UI_Text_* emoticon drawing support (e.g. [dretch] draws | Tony J. White |
2013-01-03 | * (bug 3517) connect.menu isn't properly opened on connection | Tim Angus |
2013-01-03 | * Replace reams of BG_Find* functions with: BG_Buildable, BG_Class, BG_Weapon, | Tim Angus |
2013-01-03 | * Merge clientSession_t::sessionTeam and clientSession_t::spectatorState | Tim Angus |
2013-01-03 | * (bug 3554) Fix a few more places where opened files might not be closed | M. Kristall |
2013-01-03 | * Mass driver reverted to upstream (function and effect) | Michael Levin |
2013-01-03 | * Disabled mipmaps for crosshair shaders -- should prevent them from going bl... | Michael Levin |
2013-01-03 | * Commit notification test | Tim Angus |
2013-01-03 | * s/r_custom/r_/ | Tim Angus |
2013-01-03 | * Build delay pie slices are now 5 sec each for both teams | Michael Levin |
2013-01-03 | * Started updating infopanes with Badger, need to do more | Michael Levin |
2013-01-03 | * Turrets are smarter and will fire if they can hit their target rather than ... | Michael Levin |
2013-01-03 | * Oops, Repeater now gives Repeater reward credits | Michael Levin |
2013-01-03 | * Per Lakitu7's suggestion, changed spectator bounding box to match the dretc... | Michael Levin |
2013-01-03 | Team say prompt now says "Say to team:". | Michael Levin |
2013-01-03 | * Menus_CloseAll() now takes one argument -- force. This argument determines ... | Michael Levin |
2013-01-03 | Fix for | Ben Millwood |
2013-01-03 | Added armour files to version control. | Michael Levin |
2007-11-28 | * Pass UI module through astyle nad some other filters | Tim Angus |
2007-11-27 | * Remove lots of Q3/Team Arena related code from the UI module | Tim Angus |
2007-11-08 | * Merge and move text paint functions into ui_shared.c | Tim Angus |
2007-11-03 | * Merge ioq3-r1204 | Tim Angus |
2007-11-02 | * s/ui_loading/ui_hideCursor/ | Tim Angus |
2007-10-30 | * (bug 3384) Remove server side armoury refresh and replace with UI side | Tim Angus |
2007-10-02 | * Merge of ioq3-r1189 | Tim Angus |
2007-10-01 | * Fix to bug where crouching and moving wouldn't replenish stamina | Tim Angus |
2007-09-28 | * Remove infopanes stuff, and just store the strings statically | Tim Angus |
2007-09-21 | * Remove lots and lots of redundant comments | Tim Angus |
2007-09-05 | * Merge of ioq3-r1163 | Tim Angus |
2007-08-24 | * Remove some fs_restrict code | Tim Angus |
2007-04-03 | * PCL_HUMAN_BSUIT is now a full fledged player class now. This means that the | Tony J. White |
2007-03-25 | * ingame menus redesigned | Tony J. White |
2007-03-22 | * Fixes to some GCC 4 warnings | Tim Angus |
2007-03-03 | * in-game server browser: default to sorting by ping, refresh the | Tony J. White |
2007-03-02 | * (bug 3043) adds cg_bounceParticles which defaults to 0 on all but the | Tony J. White |
2006-12-29 | * (bug 2926) Tesla range reduced to sphere, instead of cube | Tim Angus |
2006-12-03 | * Strip leading whitespace when displaying server names in the browser | Tim Angus |
2006-07-31 | * Reconnect dialog upon server disconnect (bug #2805 tjw) | Tim Angus |
2006-06-05 | * Removed UI function that was causing problems | Tim Angus |
2006-05-17 | * Fix to Dretch/Bsuit exploit/bug (thanks tjw) | Tim Angus |
2006-05-16 | * Removal of bot code | Tim Angus |
2006-05-06 | * Merged ioq3-r775 | Tim Angus |