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AgeCommit message (Expand)Author
2005-07-23* Lagometer now disabled on demo playbackTim Angus
2005-07-23* Added some code to complain if com_hunkMegs is set too lowTim Angus
2005-07-22* Added a report of which stages each team had reached to the intermission sc...Tim Angus
2005-07-21* Added icons to the scoreboard representing the current class/upgrades heldTim Angus
2005-07-21* Change death by dragoon obituary from "clawed" to "chomped"Tim Angus
2005-07-19* Added a sound to buying ammoTim Angus
2005-07-19* Reduced human build timer againTim Angus
2005-07-18* Humans spawn with max staminaTim Angus
2005-07-18* Added a mechanism to buildable overrides to change model scaleTim Angus
2005-07-18* Repeater is now freeTim Angus
2005-07-17* Plugged the "sell and buy gets you full ammo" exploitTim Angus
2005-07-17* Hopefully fixed scoreboard issuesTim Angus
2005-07-14* "sell weapons" now respects the build timerTim Angus
2005-07-03* Removed misc_spriter from the sourceTim Angus
2005-07-03* Fixed the other [ 962477 ] Chasecam bugTim Angus
2005-07-03* Booster needs to spawn before boostingTim Angus
2005-07-02* Turrets can now be grabbed by lev1s, which slows them downTim Angus
2005-07-02* Fixed the PTRC system interfering with the observer modeTim Angus
2005-06-29* Fixed a bug where menus would appear during demo playbackTim Angus
2005-06-28* Added ent->client->campingAtTheArmoury for the lamersTim Angus
2005-06-27* Added missing MOD_GRENADETim Angus
2005-06-27* Fixed a minor bug with the change in spawn directionTim Angus
2005-06-27* Fixed all the warnings reported after turning on -WallTim Angus
2005-06-26* Toned done the chaingun a touchTim Angus
2005-06-07* Human scanner blips now fade away after updatesTim Angus
2005-06-05* Added flashing alien icon if already at maximum classTim Angus
2005-02-02* Fix to [ 1114414 ] Overmind - Evolution bugTim Angus
2005-02-01* When buildables kill clients they no longer prevent the division of credits...Tim Angus
2005-01-31* An overmind is now required for aliens to upgradeTim Angus
2005-01-30* Slow release frags/creditTim Angus
2005-01-19* Fixed silly integer division bugTim Angus
2005-01-15* Added a missing declarationTim Angus
2005-01-11* Forget to add ptr files to cvsTim Angus
2005-01-11* Fixed a bug from the how-did-that-ever-work? departmentTim Angus
2004-12-01* Bugfix to PTRC system that prevented it working with sv_pure onTim Angus
2004-11-30* WP_BLASTER animationsTim Angus
2004-11-30* PTRC (post timeout restoration code) systemTim Angus
2004-10-18* Bug fixes to the bug fixes to the bug fixes to frag sharingTim Angus
2004-10-17* Gave some of the shared functions more sensible namesTim Angus
2004-10-16* Bug fixes to the bug fixes to alien frag sharingTim Angus
2004-10-10* Heavily revised alien frag sharingTim Angus
2004-10-02* Fixed Who's uncreation bugTim Angus
2004-09-29* A smattering of fondulationsTim Angus
2004-08-20* Slowed lasgun downTim Angus
2004-07-28* Bug fix to battlesuit/hydra interactionTim Angus
2004-07-28* Most of the changes in the forum thread "Shake up"Tim Angus
2004-06-29* Added a bunch of map entities: trigger_buildable, trigger_class,Tim Angus
2004-06-03* func_trains are now triggerable and optionally stop when blockedTim Angus
2004-06-01* Surfaceparms "nobuildsurface", "noalienbuildsurface" and "nohumanbuildsurface"Tim Angus
2004-05-30* "itemact" no longer selects nothing when a weapon is not heldTim Angus