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The server software used for the Der Bunker Tremulous servers.
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ingame_options.menu
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Author
2013-01-03
* Mass driver reverted to upstream (function and effect)
Michael Levin
2013-01-03
* Disabled mipmaps for crosshair shaders -- should prevent them from going bl...
Michael Levin
2013-01-03
* s/r_custom/r_/
Tim Angus
2013-01-03
* Added charge meter to the UI, can be disabled via GUI
Michael Levin
2013-01-03
* Spawn queue displays ordinals ("You are 2nd in the spawn queue")
Michael Levin
2013-01-03
* Reworked the dialog code a bit, removed some redundancies
Michael Levin
2013-01-03
* Per Lakitu7's suggestion, changed spectator bounding box to match the dretc...
Michael Levin
2013-01-03
Added armour files to version control.
Michael Levin
2007-11-08
* Merge and move text paint functions into ui_shared.c
Tim Angus
2007-11-02
* s/ui_loading/ui_hideCursor/
Tim Angus
2007-10-30
* (bug 3384) Remove server side armoury refresh and replace with UI side
Tim Angus
2007-04-12
* cg_drawCrosshair now has 3 settings:
Tony J. White
2007-03-25
* ingame menus redesigned
Tony J. White
2007-03-02
* (bug 3043) adds cg_bounceParticles which defaults to 0 on all but the
Tony J. White
2006-12-13
* (bug 2944) cg_drawClock added
Tony J. White
2006-06-29
* Fix cg_noTaunt
Tim Angus
2006-06-18
* Move Mass Driver zoom control to secondary attack
Tim Angus
2006-05-06
* Merged ioq3-r775
Tim Angus
2006-02-27
* Removed cg_brassTime option from menu
Tim Angus
2006-01-18
* Added BG_FindUsableForUpgrade
Tim Angus
2005-09-02
* Added "Wallwalk Control Toggles" option
Tim Angus
2005-08-29
* Added "Use Medkit" option
Tim Angus
2005-07-28
* Changed "Object" to "Structure" in controls options
Tim Angus
2005-06-05
* Some grammar touch ups to infopanes.def
Tim Angus
2004-03-19
* Added "buy ammo" bind to options
Tim Angus
2004-03-02
* Added reload binding option
Tim Angus
2004-01-30
* Menu option for cg_disableBuildWarnings
Tim Angus
2003-09-30
* Changed cg_zsortLEs to cg_depthSortParticles
Tim Angus
2003-02-12
* Updated most of the scripts to play the new menu sounds
Tim Angus
2002-10-23
* Added light flare performance option to GFX software
Tim Angus
2002-09-25
* Loading menu altered for progress bar border thickness
Tim Angus
2002-08-09
* Bind added for "deconstruct"
Tim Angus
2002-07-06
Added sprint bind to ingame controls
Tim Angus
2002-07-04
Start of vote menu
Tim Angus
2002-07-03
Closer to finishing options menu
Tim Angus
2002-07-03
MORE work on options menu
Tim Angus
2002-07-02
Further work on options menu
Tim Angus
2002-07-02
Ingame options::system stuff
Tim Angus
2002-01-26
Initial revision
Tim Angus