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2014-10-22Fix a segfault in cgame console.HEADmasterenneract
2014-07-12separate MISC_INFOHEAD into 2 fields, because a single 16-bit field is not ↵/dev/humancontroller
enough to store 2 entity numbers (20 bits)
2014-07-12fix playerState_t::misc field updates not getting through in all cases/dev/humancontroller
who the fuck removed this change-check anyway?
2014-07-12remedy some code failures/dev/humancontroller
(not sure about the effects)
2014-07-12fix a bunch of compiler warnings/dev/humancontroller
2014-02-260.1.8enneract
2014-02-25Update SPLASH_VERSIONenneract
2014-02-250.1.7enneract
2014-01-19Merge branch 'master' of https://github.com/enneract/cuboidPaweł Redman
Conflicts: src/game/g_weapon.c
2014-01-190.1.6Paweł Redman
2013-09-17Fix buildable loading bar not stopping at 75%dolcetriade
2013-09-14Updated cg_projectilenudgeZedwaitch (Zachary) Wibowanto
1: Default, except it won't be used if cg_unlagged is disabled 2: Previous default 3: Used for those who have think/know that their unlagged is inaccurate on the server
2013-09-13Missing cross_implanted.tga, proper Helmet texture and mara zap bugfix.Paweł Redman
2013-09-120.1.5Paweł Redman
2013-09-120.1.4Paweł Redman
2013-09-090.1.3Paweł Redman
2013-09-090.1.2 and code cleanupPaweł Redman
2013-09-070.1.1 and asset cleanupPaweł Redman
2013-09-07Remove .orig filesPaweł Redman
2013-09-06Initial commitPaweł Redman