Age | Commit message (Expand) | Author |
2014-10-19 | Merge pull request #13 from ppetr/wsd | mtiusane |
2014-10-19 | Dretches can damage turrets and buildings. Amount of damage compared to base ... | Mikko Tiusanen |
2014-10-18 | Fix the message about upcoming Weak Sudden Death | Petr Pudlak |
2014-10-18 | Add support for Weak Sudden Death | Petr Pudlak |
2014-10-15 | Added automatic levels functionality based on total score earned of each player. | Mikko Tiusanen |
2014-09-24 | Added support for forcing random teams when joining the game. | Mikko Tiusanen |
2014-09-20 | Account for build points in the queues | Petr Pudlak |
2014-09-20 | Scan if a team has a negative number of build points | Petr Pudlak |
2014-08-26 | Changed next layout selection to use the existing g_layouts variable. | Mikko Tiusanen |
2014-08-19 | Added layout selection support to nextmap vote. | Mikko Tiusanen |
2014-08-16 | Add the ability for humans to heal their team members | Petr Pudlak |
2014-08-02 | Fixed the drawing order of alien, human stages in spectator view. | Mikko Tiusanen |
2014-08-01 | Added support for 5 stages instead of the traditional 3. | Mikko Tiusanen |
2014-07-29 | Automatic level change at half-way to sd no longer kicks in when sd is disabled. | Mikko Tiusanen |
2014-07-19 | The credit gain/loss at armageddon can now be customized through cvar. | Mikko Tiusanen |
2014-07-06 | Added basic server side timer functionality. | Mikko Tiusanen |
2014-07-06 | Fixed the player count checking for allowing spawn with g_teamForceBalance = 2. | Mikko Tiusanen |
2014-07-06 | Fixed auto g_teamForceBalance = 2 handling. | Mikko Tiusanen |
2014-07-06 | Extra players now kept in spawn queue instead of auto-balance if g_teamForceB... | Mikko Tiusanen |
2014-06-12 | No more automatic team balance when humans don't have powered armouries left. | Mikko Tiusanen |
2014-06-08 | Automatic map switch now based on number of human/alien players only. | Mikko Tiusanen |
2014-06-08 | Empty server now switches level half way to sd. | Mikko Tiusanen |
2014-06-08 | Automatically switch level at start of sd when no clients connected. | Mikko Tiusanen |
2014-06-03 | Cleaned up some of the code related to previous changes. | Mikko Tiusanen |
2014-06-02 | Added credit gain scaling based on player and team kill count differences. | Mikko Tiusanen |
2014-05-04 | Initial import. | Mikko Tiusanen |