Age | Commit message (Collapse) | Author |
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* add /give gas for testing
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- Remove the temporary manual override cvars
- Bring back cg_thirdpersonangle by request even though it's only useful in non-gameplay cases
- Move thirdperson view offset values to classconfigs where they belong
- Attempt once again to fix cg_thirdpersonpitchfollow
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* Ensure type is parsed before items that use it
* Multi items use cvar, not cvarFloat
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parse code
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differences
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1.25 -> 1.15
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and fix this
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* The time clients are alive is recorded in seconds.
* Award free funds regardless of death. Funds will be given
- when the client is alive every g_freeFundPeriod if
g_freeFundPeriod is positive (otherwise no free funds are
given).
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* Use these enums in ui/menudef.h define lists
* Fix a few inaccurate comments in ui/menudef.h
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feederID or window.borderSize where applicable.
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(caused by r1173)
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- they are now awarded regardless of deaths
- use a cvar (g_freeKillPeriod) instead of a #define as the interval
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* Pulse rifle clipsize reduced 50->40
* Pulse rifle max clips increased 4->5
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the server and cl_allowDownload=0. (bug 3038) (Risujin, kevlarman)
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(fixes #78)
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This is a purely cosmetic change that I thought I'd experiment with.
Note that the previous resetting of ps.weapon was redundant.
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* Dretch damage reduced 40->36
* Dretch repeat reduced 700->500
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