Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-01-03 | * Fix news menu line wrapping to not break horribly when using a widescreen ↵ | Christopher Schwarz | |
resolution (thanks Tuples) | |||
2013-01-03 | * Fix the client News menu function, broken by a new filesystem check ↵ | Christopher Schwarz | |
introduced in the ioq3 merge | |||
2013-01-03 | * Don't draw crosshair during intermission | Christopher Schwarz | |
2013-01-03 | * Fix projectiles being nudged incorrectly during demos (Roman Tetelman) | Christopher Schwarz | |
2013-01-03 | * Remove arbitrary limitations on admin data by replacing fixed-size arrays with | M. Kristall | |
linked lists This fixes memory leaks with most !readconfig errors | |||
2013-01-03 | * Properly hash % again | M. Kristall | |
2013-01-03 | * Fix !help only displaying information about custom commands when it should not | M. Kristall | |
2013-01-03 | * Merge ioq3-r1708 | Tim Angus | |
2013-01-03 | * Fix ability to mark the last spawn for deconstruction (Rezyn) | Christopher Schwarz | |
* Notify everyone if g_markDeconstruct or g_unlagged are changed during a game | |||
2013-01-03 | * Parse IRC-like /me in chat text | Ben Millwood | |
* Assorted minor cleanups of CG_Say | |||
2013-01-03 | * Fix holding sprint while walking from allowing you to walk slightly faster ↵ | Christopher Schwarz | |
(thanks Roman Tetelman) | |||
2013-01-03 | * reduced goon (both) pounce charge time 900 -> 800 | Asa Kravets | |
2013-01-03 | * Fix location hud item from truncating text when it shouldnt, which was ↵ | Christopher Schwarz | |
only happening on higher resolutions for some crazy reason | |||
2013-01-03 | * Change "kills" to "frags" on the alien "x until next stage" message ↵ | Christopher Schwarz | |
(Norfenstein) | |||
2013-01-03 | * Stamina changes/fixes (kevlarman) | Christopher Schwarz | |
- Restore blacking out when you run out of stamina - Add cg_sprintToggle, allowing the sprint button to act as a toggle between always-sprinting or not - Walk overrides sprint, by popular demand - Modify the stamina "bolt" to better differentiate between states - Allow one to begin a sprint when stamina is negative (even though it is generally a bad idea for them, at least their button presses do something!) * When avilable, use predictedplayerstate for cg_drawSpeed to reduce latency (kevlarman) | |||
2013-01-03 | * Trivial fix to r1854 (Rezyn) | Christopher Schwarz | |
2013-01-03 | * (bug 3627) Defense buildables no longer favor those with lower client ↵ | Christopher Schwarz | |
numbers when choosing a target (thanks benmachine) | |||
2013-01-03 | * (bug 4006) Prevent human buildables from playing idle sounds while ↵ | Christopher Schwarz | |
unpowered and give them new slightly-different animations so they also look different. In the case of turrets, 'droop' a bit when unpowered. (Rezyn) | |||
2013-01-03 | * Potentially fix a bug where votes fail for no apparent reason | M. Kristall | |
2013-01-03 | * Prevent new votes from preventing previous votes from executing | M. Kristall | |
2013-01-03 | * "follownext" should not have been removed (in r1829) | M. Kristall | |
2013-01-03 | * Remove unnecessary counter argument to tinfo and scores since the number of | M. Kristall | |
arguments is already known | |||
2013-01-03 | * Fix g_editingField and g_waitingForKey in the ui to be properly cleared ↵ | Christopher Schwarz | |
when you close all menus, preventing the cursor from being inappropriately hidden the next time you open one | |||
2013-01-03 | * Ignore featured status for serverlist sorting if the featured server's ↵ | Christopher Schwarz | |
ping is high | |||
2013-01-03 | * Remove cg_hudfilesenable because it was a temporary hack for dev server ↵ | Christopher Schwarz | |
that wasn't intended to be merged in the first place | |||
2013-01-03 | * Fix UI_Text_Paint_Limit() function, which was printing a max of one ↵ | Christopher Schwarz | |
character ever, but nothing was using it so nobody noticed (thanks Oopss) * Add ALIGN_NONE and VALIGN_NONE types for CG_Text_Align function * Slightly widen the location item on the default hud, since just a little bit more fits most maps better * Prevent seeing crosshair playername text for players on the other team while in SPECTATOR_LOCKED * Fix formatting nitpick from a few revisions ago | |||
2013-01-03 | * Prevent buying energy ammo from a repeater while the reactor is dead ↵ | Christopher Schwarz | |
(thanks Hibby) * Prevent building a repeater while the reactor is dead but not exploded yet (thanks Byron Johnson) | |||
2013-01-03 | * Don't show locations in teamchats during intermission | Christopher Schwarz | |
* Fix /destroy (devmap only) to work on marked buildables without having to use it twice | |||
2013-01-03 | * Move teamoverlay out of the common_hud and into the team common huds. ↵ | Christopher Schwarz | |
Prevents showing when dead (use deadspec for this) and showing in white-on-white colors * Hide teamoverlay when the scoreboard is displayed | |||
2013-01-03 | * (bug 4311) Print file locations of relevant items to simplify ↵ | Christopher Schwarz | |
troubleshooting (Amanieu) | |||
2013-01-03 | * Return spectator bbox size to that of a dretch once again | Christopher Schwarz | |
2013-01-03 | * Fix a couple typos in sudden death votes, including one that allowed a second | M. Kristall | |
(and third and fourth...) sudden death vote to be called after one had already passed | |||
2013-01-03 | * Fix votes from needing to be unanimous to pass, introduced in r1754 | Christopher Schwarz | |
2013-01-03 | * More consistency in build/decon message colorcodes | Christopher Schwarz | |
2013-01-03 | * Add options in the ingame UI to callvote sudden_death and callvote nextmap ↵ | Christopher Schwarz | |
(Exclamation) * Prevent up arrow, down arrow, tab, and mouse buttons from unexpectedly sending Say: menu text * Fix a crash introduced by r1813 when using teamsay on a map without location entities | |||
2013-01-03 | * Revert revision 1566 since it is no longer necessary | M. Kristall | |
2013-01-03 | * Fix mispredicts in previous commit (taunt timer) by actually transmitting ↵ | Christopher Schwarz | |
the value like it should be. Thanks Ensiform. | |||
2013-01-03 | * (bug 3961) Fix the taunt delay to no longer be cancelled by jumping. Note ↵ | Christopher Schwarz | |
that even with this change it is still possible to spam taunt sounds on the client end due to mispredicts. However, others will not hear/see them. (Thanks kevlarman, Cadynum) | |||
2013-01-03 | (bug 3545) Maintain velocity when evolving (Ben Millwood) | Christopher Schwarz | |
2013-01-03 | * Fix location hud item to line up correctly and no longer overlap demostate | Christopher Schwarz | |
2013-01-03 | * Add game_memory and cgame_memory commands to give a breakdown of memory | M. Kristall | |
* Make clientlist team colors more consistent with team colors elsewhere | |||
2013-01-03 | * Minor fixes for revision 1829 | M. Kristall | |
2013-01-03 | * Use binary searching instead of linear searching for many static arrays | M. Kristall | |
2013-01-03 | * Change team colors in !listplayers to be more consistent with team prefixes in | M. Kristall | |
chat | |||
2013-01-03 | * Remove GUID stub display from most admin functions (still in !namelog for now) | M. Kristall | |
* Display a hint in !listplayers by players you can target with !setlevel * Fix for incorrect "a.k.a." information displaying for non-admins and incognito admins | |||
2013-01-03 | * Merge ioq3-r1680 | Tim Angus | |
2013-01-03 | * Fix admin log messages + admin command message outputs appearing in the ↵ | Christopher Schwarz | |
wrong order in console | |||
2013-01-03 | * (bug 4310) Rework admin.log | Christopher Schwarz | |
- Remove admin.log and fold its information into games.log because its information is rarely useful without the context that games.log brings - Don't show guid/flags in AdminCmd: log items. Show registered name instead. - Add an AdminAuth: log item that contains this info, occurring at connect, setlevel, and readconfig - Always attach an admin's registered name to bans so the correct people are complained about rather than aliases - General g_admin.c shrinking and refactoring | |||
2013-01-03 | * (bug 4309) Add options to !restart that allow for keeping/switching player ↵ | Christopher Schwarz | |
teams, and optionally also to lock them. | |||
2013-01-03 | * (bug 2923) Add ability to have a "warmup" time where players cannot join a ↵ | Christopher Schwarz | |
team, in order to prevent dretches with fast computers from camping the other base before the humans even load the map. Disabled by default; set g_doWarmup 1 to enable. |