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zittrig-4
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The server software used for the Der Bunker Tremulous servers.
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2013-01-03
Fix a couple of largely irrelevant compiler warnings
Ben Millwood
2013-01-03
* trample stops after LEVEL4_TRAMPLE_DURATION - LEVEL4_TRAMPLE_CHARGE_MIN be...
Roman Tetelman
2013-01-03
* Remove sv_rankings.c, which the ioq3 merge resurrected
Tim Angus
2013-01-03
* Merge ioq3-r1423
Tim Angus
2013-01-03
* Replace Item_Text_Wrap with a version that actually makes sense
Ben Millwood
2013-01-03
* wide traces (most alien attacks) now prefer the target in the crosshairs if...
Roman Tetelman
2013-01-03
fix stupid mistake to shut up compiler warning
Roman Tetelman
2013-01-03
oops, no more walljumping on slanted floors
Roman Tetelman
2013-01-03
Partially unrevert Risujin's walljump changes (r147):
Roman Tetelman
2013-01-03
Un-merge bits of svn because they interfere with stickypsec (oops)
Ben Millwood
2013-01-03
* Use BG_PrimaryWeapon() in G_ForceWeaponChange() to reduce code duplication
M. Kristall
2013-01-03
* (bug 3690) Suicides aren't cancelled when leaving/switching teams (oops)
M. Kristall
2013-01-03
* (bug 3658) flashing battlesuit in dying animation
M. Kristall
2013-01-03
Don't use some missiles' bounding boxes for colliding with the map
Ben Millwood
2013-01-03
* (bug 3679) fix for stage triggers not working properly (Chris "Lakitu7" Sc...
Roman Tetelman
2013-01-03
* more help updates
Roman Tetelman
2013-01-03
* updated help
Roman Tetelman
2013-01-03
* Adjust the error text for no BP based on markdeconstruct
Ben Millwood
2013-01-03
fix for trample's rate of charge depending on pitch
Roman Tetelman
2013-01-03
* it is no longer possible to charge trample by walking into a wall
Roman Tetelman
2013-01-03
* Experimental fix for the colour wrapping fail
Ben Millwood
2013-01-03
* Attempt to fix the empty weapon switch bug
Ben Millwood
2013-01-03
Correcting mess involving configs/ and overrides/
Ben Millwood
2013-01-03
* (bug 3673) Add boundary checking to G_SanitiseName() and G_DecolorString()
M. Kristall
2013-01-03
* (bug 3631) Macro safety for MIN() and MAX() (Ben Millwood)
M. Kristall
2013-01-03
* Update README viewvc url
Ben Millwood
2013-01-03
* Revert risujin's colour fix since it's 'fixed' in SVN now
Ben Millwood
2013-01-03
* Grammatical tweaks to menu messages
Ben Millwood
2013-01-03
* (bug 3633) Fix some buffer-safety issues
M. Kristall
2013-01-03
* (bug 3629) OB1/buffer overflow (Azrael07)
M. Kristall
2013-01-03
* Fix tabs
Ben Millwood
2013-01-03
Fix 0 credits to next stage in s3
Ben Millwood
2013-01-03
Merge bugs:
Ben Millwood
2013-01-03
* Round thresholds server-side to save bandwidth and prevent server command o...
Ben Millwood
2013-01-03
* bug 3599 was still occuring if !setlevel was used by admin name and the admin
M. Kristall
2013-01-03
* add variable width to emoticons support. In addition to being a
Tony J. White
2013-01-03
* Mac OS X build changes
Tony J. White
2013-01-03
* UI_Text_* emoticon drawing support (e.g. [dretch] draws
Tony J. White
2013-01-03
* (bug 3595) /sell upgrades doesn't change player model for battlesuit
M. Kristall
2013-01-03
* (bug 3517) connect.menu isn't properly opened on connection
Tim Angus
2013-01-03
* Remove some inappropriate change markers from the beginning of time
Tim Angus
2013-01-03
* Remove some unused state structures from game
Tim Angus
2013-01-03
* voice chat stuff (no, not like TeamSpeak)
Tony J. White
2013-01-03
* add a new function BG_PrimaryWeapon() that returns the "primary"
Tony J. White
2013-01-03
* add new CG syscall trap_S_SoundDuration() that returns play time
Tony J. White
2013-01-03
* don't call COM_Compress() on scripts stored in memory. This causes
Tony J. White
2013-01-03
* turrets were using the wrong buildable attribute for trajectory type in las...
Tony J. White
2013-01-03
* Replace reams of BG_Find* functions with: BG_Buildable, BG_Class, BG_Weapon,
Tim Angus
2013-01-03
Lcannon primary doesn't scale radius anymore, just uses secondary size
Ben Millwood
2013-01-03
* SCIPT
Tim Angus
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