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path: root/src/cgame/cg_local.h
AgeCommit message (Expand)Author
2002-12-02* Bounding box fiddlesTim Angus
2002-11-30* Various additions for the latest human hudTim Angus
2002-10-23* Improved performance of real fading light flaresTim Angus
2002-10-22* 1.32 point release updateTim Angus
2002-10-03* Fixed step time bugTim Angus
2002-09-23* Fixed build timer bugTim Angus
2002-09-18* Added damage particle effects for the buildablesTim Angus
2002-09-10* Cleanup of cg_local.h and side-effectsTim Angus
2002-09-09* General tidy up and beautification of codeTim Angus
2002-09-03* Large purge of legacy Q3A codeTim Angus
2002-09-02* Bug fixes to TA consoleTim Angus
2002-08-30* Ownerdrawn TA based console :)Tim Angus
2002-08-28* Poison cloud WP_GRAB_CLAW_UPG server and client sideTim Angus
2002-08-08* Display of buildable health and power statusTim Angus
2002-07-29* ScoreboardTim Angus
2002-06-25Zap now seperate from TeslaTim Angus
2002-06-24Fancy teslagen effectsTim Angus
2002-06-24Integrated wolfenstein trails stuffTim Angus
2002-06-22Las Gun and Pain SawTim Angus
2002-06-21Weapon additions???Tim Angus
2002-04-06Staging announcementsTim Angus
2002-04-06Jetpack sounds and graphicsTim Angus
2002-04-05Ownerdrawn weapon selectionTim Angus
2002-03-29Bugfix to radix sort. Flamer soundsTim Angus
2002-03-29radix sort LEsTim Angus
2002-03-26LEs now zsorted. Tweaks to flamer effectTim Angus
2002-03-25Client side flamer effectsTim Angus
2002-03-04Ownerdrawn error dialogsTim Angus
2002-02-17Added cg_wwFollow and fixed a subtle bug in the processTim Angus
2002-02-09Booster. Alien SenseTim Angus
2002-02-07Buildable soundsTim Angus
2002-01-19TA Hud stuff mostly integratedTim Angus
2002-01-02Rudimentary staging code. Simplified building rules - they were over complexTim Angus
2001-12-30bg_itemlist is dead. YayTim Angus
2001-12-24Alien HovelTim Angus
2001-12-21After changing aliens->droids, changed droids->aliens *sigh*Tim Angus
2001-12-21New menus (including dynamic ones)Tim Angus
2001-10-19License change to OSMLTim Angus
2001-10-17Starcraft style building inprogressTim Angus
2001-10-13Tesla gen changes done at GSTim Angus
2001-10-12Tesla Gen and effectsTim Angus
2001-09-19More integration of TA UI stuffTim Angus
2001-09-15Trapper tweaksTim Angus
2001-09-10Added particles to buildable explosionsTim Angus
2001-09-10Remains of bank, metal gibs for buildablesTim Angus
2001-08-28Ceiling eggsTim Angus
2001-08-22Fixed gimbal problems with view smoothingTim Angus
2001-08-18Buildable animation in a working stateTim Angus
2001-08-17Animated map object entityTim Angus
2001-08-15spriter now triggers on and off, couple of spawnflagsTim Angus