Age | Commit message (Expand) | Author |
2015-06-08 | merge some changes from the old "gpp" branch: add cg_hudFilesEnable, disable ... | /dev/humancontroller |
2013-02-16 | Update copyright notices | Tim Angus |
2013-01-03 | * Simplify some weapon-related code (re r1431) | M. Kristall |
2013-01-03 | * (bug 5000) refactor: use ARRAY_LEN; remove undefined functions; more size_t | M. Kristall |
2013-01-03 | * Unregister commands advertised by the server when disconnecting | M. Kristall |
2013-01-03 | * Add ready-related text to cg_tutorial during intermission | Christopher Schwarz |
2013-01-03 | * (bug 5002) Color uncolored names white in the scoreboard to match behavior ... | Christopher Schwarz |
2013-01-03 | * Allow display of weapon/class/upgrade icons on scoreboard when using noclip... | Christopher Schwarz |
2013-01-03 | * Implement cg_staticDeathCam to disable moving the death camera when the kil... | Christopher Schwarz |
2013-01-03 | * Remove used limit parameter from UI_Text_[Width|Height] | Tim Angus |
2013-01-03 | * (bug #4822) Added the missing bit from r2073 | Tim Angus |
2013-01-03 | * (bug 4814) More options for teamoverlay in attempt to make it more useful | Christopher Schwarz |
2013-01-03 | * Refactor emoticon code | M. Kristall |
2013-01-03 | * Update copyright notices | Tim Angus |
2013-01-03 | * s/ITEM_TYPE_COMBO/ITEM_TYPE_CYCLE/ | Tim Angus |
2013-01-03 | * Stamina changes/fixes (kevlarman) | Christopher Schwarz |
2013-01-03 | * Remove cg_hudfilesenable because it was a temporary hack for dev server tha... | Christopher Schwarz |
2013-01-03 | * Various small style fixes/corrections/changes (Undeference, Timbo, benmachine) | Christopher Schwarz |
2013-01-03 | * New ownerdraw for speedometer | Ben Millwood |
2013-01-03 | * (bug 2991) Add teamoverlay, an optional hud display showing names, health, ... | Christopher Schwarz |
2013-01-03 | * Merge ioq3-r1666 | Tim Angus |
2013-01-03 | * Add [trap_R|RE]_SetClipRegion to prevent rendering outside a specified area | Tim Angus |
2013-01-03 | * Move more things to cgame | M. Kristall |
2013-01-03 | * (bug 3713) Scoreboard marquee causes text display problems | Christopher Schwarz |
2013-01-03 | * (bug #3836) Add [SV|trap]_SetConfigstringRestrictions which prevents some | Tim Angus |
2013-01-03 | * Massive refactor of voting code | M. Kristall |
2013-01-03 | * Parse "team" in cl_voipSendTarget using a new cgame vmcall | Ben Millwood |
2013-01-03 | * Remove many unused cvars that don't do anything | Christopher Schwarz |
2013-01-03 | * Add the Q_EXPORTs I missed from merging ioq3 | Tim Angus |
2013-01-03 | * Cleanup thirdperson spec code | Christopher Schwarz |
2013-01-03 | * Get rid of uselessly-named itemDef_t->special and replace with | Ben Millwood |
2013-01-03 | * Cheat protect cgame cvars that indirectly set timescale | Ben Millwood |
2013-01-03 | add cg_disableBlueprintErrors and un-cvarize g_humanRepeaterAllowOverlap | Ben Millwood |
2013-01-03 | * Fix a new formatting issue from revision 1189 | M. Kristall |
2013-01-03 | * Remove unused references to bank | Ben Millwood |
2013-01-03 | * Fix text alignment of UI items that display cvar contents | Ben Millwood |
2013-01-03 | * (bug 3964) Fix votedisplaystrings printing as blank in some circumstances (... | Christopher Schwarz |
2013-01-03 | * Don't display team join message if previous clientinfo was invalid (bug 3960) | Ben Millwood |
2013-01-03 | * More thirdperson follow and shoulder-cam stuff: | Christopher Schwarz |
2013-01-03 | * Allow boosters to give poison within the first 30 seconds of the game | Ben Millwood |
2013-01-03 | * Almost completely redo the meat of the thirdperson spec code again | Christopher Schwarz |
2013-01-03 | * Update thirdpersonspec to rotate around the correct axis and fix the FOV. | Christopher Schwarz |
2013-01-03 | * Use chat rather than print for adminchat server commands | Ben Millwood |
2013-01-03 | * Fix spectator occasionally displaying crosshairs | Ben Millwood |
2013-01-03 | Ready code probably fixed | Ben Millwood |
2013-01-03 | * More testing code to fix ready state | Ben Millwood |
2013-01-03 | * Merge STAT_WEAPONS[2] into STAT_WEAPON and dispose of unnecessary STAT_SLOTS | Ben Millwood |
2013-01-03 | * alien buildable bleed particle no longer hardcoded | Roman Tetelman |
2013-01-03 | * buildable bleed wip code | Roman Tetelman |
2013-01-03 | * crosshairs now use the center of the rectangle defined by the hud for their... | Roman Tetelman |