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path: root/src/cgame
AgeCommit message (Expand)Author
2013-01-03* (bug 4817) Print cgame vote display on multiple linesChristopher Schwarz
2013-01-03* (bug 4814) More options for teamoverlay in attempt to make it more usefulChristopher Schwarz
2013-01-03* (bug 4764) Fix occaisionally showing [0] for teammate health in crosshair n...Christopher Schwarz
2013-01-03* (bug 4268) Disable vote bind instructions when tutorial mode is offChristopher Schwarz
2013-01-03* (bug 4760) Display Vote Caller (thanks Brian Teapot Shannon, msk, benmachine)Christopher Schwarz
2013-01-03* Restore the 'should have run further' message when target == attackerBen Millwood
2013-01-03* Fix the fact that teamoverlay was being drawn above where the hud told it t...Christopher Schwarz
2013-01-03* (bug 3960) Don't exec team configs when restarting cgame (e.g. vid_restart)Ben Millwood
2013-01-03* (bug 4575) CMD_CHEAT_TEAM gives the wrong error message (thanks Oops)Ben Millwood
2013-01-03* (bug 4572) Better control over random particle displacementBen Millwood
2013-01-03* (bug 4562) Prevent colour leaking on unknown obituaries (thanks Oops)Ben Millwood
2013-01-03* Prevent people from reconnecting so they can call more votesM. Kristall
2013-01-03* Generate "player renamed to ..." messages client-sideM. Kristall
2013-01-03* Separate namelog from adminM. Kristall
2013-01-03* Remove hovelM. Kristall
2013-01-03* Add missing \n in a messageM. Kristall
2013-01-03* Refactor emoticon codeM. Kristall
2013-01-03* Renamed MAX_STAMINA to STAMINA_MAX and moved to tremulous.hAsa Kravets
2013-01-03* Case correction in a couple of dialogsBen Millwood
2013-01-03* Change FOV clamp so it's 90 horizontal degrees at 4:3Tim Angus
2013-01-03* Don't return an in-use trail system when no empty slot could be foundBen Millwood
2013-01-03* Fix broken scoreboardTim Angus
2013-01-03* Update copyright noticesTim Angus
2013-01-03* s/ITEM_TYPE_COMBO/ITEM_TYPE_CYCLE/Tim Angus
2013-01-03* Indent wrapped chat lines to avoid potential imitation exploitsTim Angus
2013-01-03* Remove the colours from the warmup warningTim Angus
2013-01-03* Server- and client-side tab completion for commands handled by the game moduleM. Kristall
2013-01-03* Tutorial text no longer prints how to use a buildable if you aren't near a ...Christopher Schwarz
2013-01-03* Don't draw crosshair during intermissionChristopher Schwarz
2013-01-03* Fix projectiles being nudged incorrectly during demos (Roman Tetelman)Christopher Schwarz
2013-01-03* Parse IRC-like /me in chat textBen Millwood
2013-01-03* Fix location hud item from truncating text when it shouldnt, which was only...Christopher Schwarz
2013-01-03* Change "kills" to "frags" on the alien "x until next stage" message (Norfen...Christopher Schwarz
2013-01-03* Stamina changes/fixes (kevlarman)Christopher Schwarz
2013-01-03* (bug 4006) Prevent human buildables from playing idle sounds while unpowere...Christopher Schwarz
2013-01-03* Remove unnecessary counter argument to tinfo and scores since the number ofM. Kristall
2013-01-03* Remove cg_hudfilesenable because it was a temporary hack for dev server tha...Christopher Schwarz
2013-01-03* Fix UI_Text_Paint_Limit() function, which was printing a max of one charact...Christopher Schwarz
2013-01-03* Don't show locations in teamchats during intermissionChristopher Schwarz
2013-01-03* Move teamoverlay out of the common_hud and into the team common huds. Preve...Christopher Schwarz
2013-01-03* Add options in the ingame UI to callvote sudden_death and callvote nextmap ...Christopher Schwarz
2013-01-03* Add game_memory and cgame_memory commands to give a breakdown of memoryM. Kristall
2013-01-03* Use binary searching instead of linear searching for many static arraysM. Kristall
2013-01-03* (bug 2923) Add ability to have a "warmup" time where players cannot join a ...Christopher Schwarz
2013-01-03* See what the grammar nazis made me do?Tim Angus
2013-01-03* Fix buffer problems in CG_Say preventing locations from showingChristopher Schwarz
2013-01-03* (bug #2799) The grammar nazis ATTACKTim Angus
2013-01-03* (bug #3462) Trails with a fadeOutTime don't fadeTim Angus
2013-01-03* (bug #4265) Fix CG_WorldToScreen to accomdate cg_viewsizeTim Angus
2013-01-03* Revert r1800 at Timbo requestChristopher Schwarz