Age | Commit message (Expand) | Author |
2007-10-02 | * Merge of ioq3-r1189 | Tim Angus |
2007-10-01 | * Fix to bug where crouching and moving wouldn't replenish stamina | Tim Angus |
2007-09-27 | * (bug 3249) Improve repeater interaction with marked deconstruction | Tim Angus |
2007-09-26 | * (bug 3305) Remove inappropriate SnapVector | Tim Angus |
2007-09-25 | * Remove B_REMOVED_TOGGLEBIT, use ps->misc per player instead | Tim Angus |
2007-09-25 | * Remove more powerups stuff | Tim Angus |
2007-09-25 | * Replace "powerups" state data with "misc" | Tim Angus |
2007-09-24 | * Highlight marked buildables that will be removed by building a new | Tim Angus |
2007-09-23 | * Revert 898 and 899 (marked buildable replacement) and rewrite | Tim Angus |
2007-09-22 | * (bug 3309) Fix to angle clamping (/dev/humancontroller) | Tim Angus |
2007-09-21 | * Remove lots and lots of redundant comments | Tim Angus |
2007-09-16 | * && != & | Tim Angus |
2007-09-16 | * (bug 2783) Rework lcannon firing logic | Tim Angus |
2007-04-14 | * cg_bounceParticles 0 now takes the extra step of culling particles that | Tony J. White |
2007-04-12 | * cg_drawCrosshair now has 3 settings: | Tony J. White |
2007-04-03 | * PCL_HUMAN_BSUIT is now a full fledged player class now. This means that the | Tony J. White |
2007-03-25 | * ingame menus redesigned | Tony J. White |
2007-03-22 | * Fixes to some GCC 4 warnings | Tim Angus |
2007-03-21 | * clearer fix for particle system crash | Tony J. White |
2007-03-21 | * prevent a crash when the particle system fills up | Tony J. White |
2007-03-21 | * new 2D status bars for buildings | Tony J. White |
2007-03-20 | * calling teamvotes would often cause strange client behaviour. Common | Tony J. White |
2007-03-02 | * (bug 3043) adds cg_bounceParticles which defaults to 0 on all but the | Tony J. White |
2007-02-25 | * (bug 2658) windfly.wav and jumppad.wav removed from target_push and | Tony J. White |
2006-12-30 | * (bug 2692) Stage report now shown when not spawned | Tim Angus |
2006-12-30 | * (bug 2960) Pain indication no longer displayed during intermission | Tim Angus |
2006-12-29 | * (bug 2935) Creep penetrating surfaces it shouldn't | Tim Angus |
2006-12-29 | * (bug 2828) Removal of hack for scaled up knockback on teslagen | Tim Angus |
2006-12-29 | * (bug 2926) Tesla range reduced to sphere, instead of cube | Tim Angus |
2006-12-29 | * Buildable destruction marking (via g_markDeconstruct) | Tim Angus |
2006-12-29 | * Clean up serverinfo | Tim Angus |
2006-12-27 | * Hovel tutorial text | Tim Angus |
2006-12-27 | * (bug 2937) fixed crash from cg_projectileNudge patch when using vm_cgame 0 | Tony J. White |
2006-12-20 | * (bug 2773) improved weapon/upgrade selection in human HUD (Dustin Howett) | Tony J. White |
2006-12-13 | * (bug 2944) cg_drawClock added | Tony J. White |
2006-12-09 | * (bug 2937) adds cg_projectileNudge. This is originally from Neil Toronto's | Tony J. White |
2006-11-17 | * Yet more TA: removals | Tim Angus |
2006-11-17 | * Removed some more TA:s | Tim Angus |
2006-11-16 | * Removed some //TA:s | Tim Angus |
2006-11-15 | * (bug 2905) added cg_optimizePrediction (by Neil Toronto and arQon) from | Tony J. White |
2006-09-14 | * "should have ran further" -> "should have run further" | Tony J. White |
2006-09-06 | * my patch for bug 2758 neglected to add the new pmext struct into the | Tony J. White |
2006-07-31 | * Add otherEntityNum to playerState_t... and don't use it... yet | Tim Angus |
2006-07-02 | * Obituaries that indicate team kills (tjw) | Tim Angus |
2006-06-29 | * Fix cg_noTaunt | Tim Angus |
2006-06-18 | * Move Mass Driver zoom control to secondary attack | Tim Angus |
2006-06-10 | * Fix to worldspawn defaults bug | Tim Angus |
2006-06-04 | * Added target_hurt | Tim Angus |
2006-05-16 | * Patches from bugs: | Tim Angus |
2006-05-16 | * Removal of bot code | Tim Angus |