Age | Commit message (Expand) | Author |
2013-01-03 | * Get rid of uselessly-named itemDef_t->special and replace with | Ben Millwood |
2013-01-03 | * Cheat protect cgame cvars that indirectly set timescale | Ben Millwood |
2013-01-03 | Improve timing of weapon change feedback | Ben Millwood |
2013-01-03 | * reduce the duration of the disorient on basilisk gas | Roman Tetelman |
2013-01-03 | * Fix negated condition introduced in r1060 (DevHC) | Tim Angus |
2013-01-03 | Remove repeater overlap prevention code | Ben Millwood |
2013-01-03 | add cg_disableBlueprintErrors and un-cvarize g_humanRepeaterAllowOverlap | Ben Millwood |
2013-01-03 | Zone BP updates, and a minor bug fix | Ben Millwood |
2013-01-03 | Zone BP | Ben Millwood |
2013-01-03 | Dead buildables are ignored on radar | Ben Millwood |
2013-01-03 | * add CG_PLAYER_CREDITS_FRACTION to display partial frags | Roman Tetelman |
2013-01-03 | * Restructure G_WideTrace a bit | Tim Angus |
2013-01-03 | * Replace BG_(Un)PackZapTargets with more generic and less muddled BG_(Un)Pac... | Tim Angus |
2013-01-03 | * Use the MN_ system for team lock and player limit messages | Tim Angus |
2013-01-03 | * Fix ordinals in spawn queue to not display 11st, 12nd, 13rd etc. | Tim Angus |
2013-01-03 | * s/G_TriggerMenu2/G_TriggerMenuArgs/ | Tim Angus |
2013-01-03 | * Various changes resulting from sanity checking against mgdev HEAD | Tim Angus |
2013-01-03 | * Fix a new formatting issue from revision 1189 | M. Kristall |
2013-01-03 | * (bug 4037) cgame forgets to close buildstat.cfg | M. Kristall |
2013-01-03 | * make zap damage instant | Roman Tetelman |
2013-01-03 | * Fix HUD being enabled while dead (caused by r1187) | Ben Millwood |
2013-01-03 | * make zap display targets beyond 3 and general zap cleanup | Roman Tetelman |
2013-01-03 | * Make missing default_hud a fatal error | Ben Millwood |
2013-01-03 | * Remove unused references to bank | Ben Millwood |
2013-01-03 | * New zap (fixes #40) | Roman Tetelman |
2013-01-03 | * (bug 2803) Tighten some spelling/grammar/typos in various places (Phil Bord... | Christopher Schwarz |
2013-01-03 | * Fix text alignment of UI items that display cvar contents | Ben Millwood |
2013-01-03 | * Fix incorrect positioning of some text display in lagometer | Ben Millwood |
2013-01-03 | * (bug 3964) Fix votedisplaystrings printing as blank in some circumstances (... | Christopher Schwarz |
2013-01-03 | * (bug 3354) Add /clientlist cgame command for listing connected clients (DevHC) | Christopher Schwarz |
2013-01-03 | * Fix thirdperson death cam view for suicides | Christopher Schwarz |
2013-01-03 | * Make dead cam follow the killer's movements instead of just looking at wher... | Christopher Schwarz |
2013-01-03 | * Should fix thirdpersonpitchfollow in shoulderview mode | Christopher Schwarz |
2013-01-03 | * Don't display team join message if previous clientinfo was invalid (bug 3960) | Ben Millwood |
2013-01-03 | * Fix dead camera | Christopher Schwarz |
2013-01-03 | * redo hovel removal in a way that doesn't break log parsers (reported by msk) | Roman Tetelman |
2013-01-03 | Removing some unused variables and functions | Ben Millwood |
2013-01-03 | * Revert 89f3c2786ab64bef0213aa97481b39ec4d68884a. so it won't conflict with... | Roman Tetelman |
2013-01-03 | Fix dragoon barb display on widescreen | Ben Millwood |
2013-01-03 | * remove hovel (fixes #26) (todo: go back and actually remove the code) | Roman Tetelman |
2013-01-03 | BP Queuing system | Ben Millwood |
2013-01-03 | * fix compiler warning | Roman Tetelman |
2013-01-03 | * Revert stagedowns (fixes #2) | Roman Tetelman |
2013-01-03 | * fix for location not updating while following a player (reported by megatog... | Roman Tetelman |
2013-01-03 | * Don't play EV_FALL_FAR sound if dead | Ben Millwood |
2013-01-03 | * aliens were getting the wrong hitsound when attacking human buildables | Roman Tetelman |
2013-01-03 | * Fix a minor oops in thirdperson pitch angle clamping code. | Christopher Schwarz |
2013-01-03 | * More thirdperson follow and shoulder-cam stuff: | Christopher Schwarz |
2013-01-03 | * Fix compiler warning about G_FindOvermind | Ben Millwood |
2013-01-03 | * Allow boosters to give poison within the first 30 seconds of the game | Ben Millwood |