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The server software used for the Der Bunker Tremulous servers.
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cgame
Age
Commit message (
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Author
2013-01-03
* (bug 4562) Prevent colour leaking on unknown obituaries (thanks Oops)
Ben Millwood
2013-01-03
* Prevent people from reconnecting so they can call more votes
M. Kristall
2013-01-03
* Generate "player renamed to ..." messages client-side
M. Kristall
2013-01-03
* Separate namelog from admin
M. Kristall
2013-01-03
* Remove hovel
M. Kristall
2013-01-03
* Add missing \n in a message
M. Kristall
2013-01-03
* Refactor emoticon code
M. Kristall
2013-01-03
* Renamed MAX_STAMINA to STAMINA_MAX and moved to tremulous.h
Asa Kravets
2013-01-03
* Case correction in a couple of dialogs
Ben Millwood
2013-01-03
* Change FOV clamp so it's 90 horizontal degrees at 4:3
Tim Angus
2013-01-03
* Don't return an in-use trail system when no empty slot could be found
Ben Millwood
2013-01-03
* Fix broken scoreboard
Tim Angus
2013-01-03
* Update copyright notices
Tim Angus
2013-01-03
* s/ITEM_TYPE_COMBO/ITEM_TYPE_CYCLE/
Tim Angus
2013-01-03
* Indent wrapped chat lines to avoid potential imitation exploits
Tim Angus
2013-01-03
* Remove the colours from the warmup warning
Tim Angus
2013-01-03
* Server- and client-side tab completion for commands handled by the game module
M. Kristall
2013-01-03
* Tutorial text no longer prints how to use a buildable if you aren't near a ...
Christopher Schwarz
2013-01-03
* Don't draw crosshair during intermission
Christopher Schwarz
2013-01-03
* Fix projectiles being nudged incorrectly during demos (Roman Tetelman)
Christopher Schwarz
2013-01-03
* Parse IRC-like /me in chat text
Ben Millwood
2013-01-03
* Fix location hud item from truncating text when it shouldnt, which was only...
Christopher Schwarz
2013-01-03
* Change "kills" to "frags" on the alien "x until next stage" message (Norfen...
Christopher Schwarz
2013-01-03
* Stamina changes/fixes (kevlarman)
Christopher Schwarz
2013-01-03
* (bug 4006) Prevent human buildables from playing idle sounds while unpowere...
Christopher Schwarz
2013-01-03
* Remove unnecessary counter argument to tinfo and scores since the number of
M. Kristall
2013-01-03
* Remove cg_hudfilesenable because it was a temporary hack for dev server tha...
Christopher Schwarz
2013-01-03
* Fix UI_Text_Paint_Limit() function, which was printing a max of one charact...
Christopher Schwarz
2013-01-03
* Don't show locations in teamchats during intermission
Christopher Schwarz
2013-01-03
* Move teamoverlay out of the common_hud and into the team common huds. Preve...
Christopher Schwarz
2013-01-03
* Add options in the ingame UI to callvote sudden_death and callvote nextmap ...
Christopher Schwarz
2013-01-03
* Add game_memory and cgame_memory commands to give a breakdown of memory
M. Kristall
2013-01-03
* Use binary searching instead of linear searching for many static arrays
M. Kristall
2013-01-03
* (bug 2923) Add ability to have a "warmup" time where players cannot join a ...
Christopher Schwarz
2013-01-03
* See what the grammar nazis made me do?
Tim Angus
2013-01-03
* Fix buffer problems in CG_Say preventing locations from showing
Christopher Schwarz
2013-01-03
* (bug #2799) The grammar nazis ATTACK
Tim Angus
2013-01-03
* (bug #3462) Trails with a fadeOutTime don't fade
Tim Angus
2013-01-03
* (bug #4265) Fix CG_WorldToScreen to accomdate cg_viewsize
Tim Angus
2013-01-03
* Revert r1800 at Timbo request
Christopher Schwarz
2013-01-03
* (bug 4265) Fix buildable health display not accomodating cg_viewsize (Rezyn)
Christopher Schwarz
2013-01-03
* Fix random whitespace
Tim Angus
2013-01-03
* Various small style fixes/corrections/changes (Undeference, Timbo, benmachine)
Christopher Schwarz
2013-01-03
* New ownerdraw for speedometer
Ben Millwood
2013-01-03
* (bug 4306) Fix display formatting between different types of chat text
Christopher Schwarz
2013-01-03
* (bug 2991) Add teamoverlay, an optional hud display showing names, health, ...
Christopher Schwarz
2013-01-03
* (bug 4302) Fix server join list
Christopher Schwarz
2013-01-03
* Merge ioq3-r1666
Tim Angus
2013-01-03
* Add [trap_R|RE]_SetClipRegion to prevent rendering outside a specified area
Tim Angus
2013-01-03
* Move more things to cgame
M. Kristall
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