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path: root/src/game/bg_local.h
AgeCommit message (Expand)Author
2017-03-09do not overclip/dev/humancontroller
2017-03-09refactor stuff/dev/humancontroller
2013-02-16Update copyright noticesTim Angus
2013-01-03* Update copyright noticesTim Angus
2013-01-03Shut up compiler warnings (and possible bugfix)Ben Millwood
2013-01-03Fix compiling on OSXBen Millwood
2005-12-10* s/Quake III Arena source code/Tremulous/Tim Angus
2005-12-10* Move the game source from mod/src/ to src/Tim Angus
2005-12-10* Moved existing src directory out the way whilst I merge ioq3Tim Angus
2005-10-03* Removed jump pad code (and associated media loading)Tim Angus
2004-01-15* Reduced FALLING_THRESHOLD slightlyTim Angus
2004-01-12* Charge no longer works backwardsTim Angus
2003-10-16* Added EV_FALLING to trigger the *falling1.wav soundTim Angus
2003-10-04* Switched Dragoon and Chimera in preparation for wall jumpingTim Angus
2003-09-02* Ladders. Use "surfaceParm ladder" in ladder shadersTim Angus
2003-02-11* All nonsegemented model animations now triggered with the exception of PAIN...Tim Angus
2002-09-09* General tidy up and beautification of codeTim Angus
2002-01-26Stepping filter for WWTim Angus
2001-10-19License change to OSMLTim Angus
2001-08-07Moved WW smoothing to client side. snarfed glibc acosTim Angus
2001-08-06Makefile uses q3lcc nowTim Angus
2001-06-28Walling toggle fixed for multiple clientsTim Angus
2001-01-08More wall walking fixesTim Angus
2001-01-07license changeTim Angus
2001-01-031.27 upgradeTim Angus
2001-01-03im making a right mess of thisTim Angus
2001-01-031.27 importTim Angus