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The server software used for the Der Bunker Tremulous servers.
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bg_local.h
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Author
2017-03-09
refactor stuff
/dev/humancontroller
2013-02-16
Update copyright notices
Tim Angus
2013-01-03
* Update copyright notices
Tim Angus
2013-01-03
Shut up compiler warnings (and possible bugfix)
Ben Millwood
2013-01-03
Fix compiling on OSX
Ben Millwood
2005-12-10
* s/Quake III Arena source code/Tremulous/
Tim Angus
2005-12-10
* Move the game source from mod/src/ to src/
Tim Angus
2005-12-10
* Moved existing src directory out the way whilst I merge ioq3
Tim Angus
2005-10-03
* Removed jump pad code (and associated media loading)
Tim Angus
2004-01-15
* Reduced FALLING_THRESHOLD slightly
Tim Angus
2004-01-12
* Charge no longer works backwards
Tim Angus
2003-10-16
* Added EV_FALLING to trigger the *falling1.wav sound
Tim Angus
2003-10-04
* Switched Dragoon and Chimera in preparation for wall jumping
Tim Angus
2003-09-02
* Ladders. Use "surfaceParm ladder" in ladder shaders
Tim Angus
2003-02-11
* All nonsegemented model animations now triggered with the exception of PAIN...
Tim Angus
2002-09-09
* General tidy up and beautification of code
Tim Angus
2002-01-26
Stepping filter for WW
Tim Angus
2001-10-19
License change to OSML
Tim Angus
2001-08-07
Moved WW smoothing to client side. snarfed glibc acos
Tim Angus
2001-08-06
Makefile uses q3lcc now
Tim Angus
2001-06-28
Walling toggle fixed for multiple clients
Tim Angus
2001-01-08
More wall walking fixes
Tim Angus
2001-01-07
license change
Tim Angus
2001-01-03
1.27 upgrade
Tim Angus
2001-01-03
im making a right mess of this
Tim Angus
2001-01-03
1.27 import
Tim Angus