Age | Commit message (Expand) | Author |
2007-03-13 | * (bug 3052) fix issues with !ban and !namelog when multiple players have the | Tony J. White |
2006-12-29 | * Buildable destruction marking (via g_markDeconstruct) | Tim Angus |
2006-12-27 | * Fix for extended nomenclature resulting in slight server instability | Tony J. White |
2006-12-09 | * (bug 2903) Added g_unlagged. This is based on Neil Toronto's unlagged | Tony J. White |
2006-11-11 | * (bug 2879) zombie clients getting stuck in spawns (Martin Doucha) | Tony J. White |
2006-10-24 | * (bug 2849) reverted something I added in changeset 815 that turned out | Tony J. White |
2006-09-05 | Bug 2849 | Tony J. White |
2006-08-13 | * Nobody expects the whitespace police | Tim Angus |
2006-07-31 | * tjw's spiffy admin system (tjw, obviously) | Tim Angus |
2006-07-31 | * Fix to ClientSpawn: spawn is NULL bug #2732 (tjw) | Tim Angus |
2006-06-17 | * Disallow name changes more frequently than once every 5 seconds (by default) | Tim Angus |
2006-05-16 | * Removal of bot code | Tim Angus |
2006-04-16 | * Fix to infamous "sarge" bug (R1CH) | Tim Angus |
2006-04-09 | * Removed CS_SCORE? config strings -- they were unused | Tim Angus |
2005-12-10 | * s/Quake III Arena source code/Tremulous/ | Tim Angus |
2005-12-10 | * Move the game source from mod/src/ to src/ | Tim Angus |
2005-12-10 | * Moved existing src directory out the way whilst I merge ioq3 | Tim Angus |
2005-11-25 | * Removal of remaining hard coded effects | Tim Angus |
2005-10-03 | * Removed jump pad code (and associated media loading) | Tim Angus |
2005-09-02 | * Added option for changing whether or not the wallwalk control is a toggle o... | Tim Angus |
2005-08-31 | * Reimplemented how buildables play damage sounds to not use the event system | Tim Angus |
2005-07-31 | * Removed anticamp code | Tim Angus |
2005-07-30 | * Trapper targetting bug should be fixed/occur less frequently | Tim Angus |
2005-07-21 | * Change death by dragoon obituary from "clawed" to "chomped" | Tim Angus |
2005-07-18 | * Humans spawn with max stamina | Tim Angus |
2005-07-17 | * Hopefully fixed scoreboard issues | Tim Angus |
2005-07-02 | * Fixed the PTRC system interfering with the observer mode | Tim Angus |
2005-06-27 | * Fixed a minor bug with the change in spawn direction | Tim Angus |
2005-06-27 | * Fixed all the warnings reported after turning on -Wall | Tim Angus |
2005-06-26 | * Toned done the chaingun a touch | Tim Angus |
2005-06-05 | * Added flashing alien icon if already at maximum class | Tim Angus |
2005-01-30 | * Slow release frags/credit | Tim Angus |
2004-11-30 | * PTRC (post timeout restoration code) system | Tim Angus |
2004-10-17 | * Gave some of the shared functions more sensible names | Tim Angus |
2004-10-10 | * Heavily revised alien frag sharing | Tim Angus |
2004-03-01 | * Reimplemented the chasecam | Tim Angus |
2004-02-27 | * Spawns can no longer spawn clients without delay | Tim Angus |
2004-02-07 | * Fixed a wall walking bug (DEAR GOD WHEN WILL IT END) | Tim Angus |
2004-02-01 | * Added an extra sanity check to evolution tracing after a "void" report | Tim Angus |
2004-01-31 | * lcannon blast radius is more sane | Tim Angus |
2004-01-25 | * Fixed two serious particle system bugs | Tim Angus |
2004-01-21 | * (Experimental) fix for a remaining broken buildable bug | Tim Angus |
2004-01-15 | * Reduced FALLING_THRESHOLD slightly | Tim Angus |
2004-01-13 | * Changed charge feedback and timing a bit | Tim Angus |
2004-01-11 | * Sorted out hydra gas screwups | Tim Angus |
2003-09-30 | * Human and alien buildable destructions are now particle system powered | Tim Angus |
2003-09-03 | * Jetpack handling rejigged a bit to cooperate with other move types better | Tim Angus |
2003-08-31 | * Changed the variable names pteam, pclass and pitem to be more descriptive | Tim Angus |
2003-08-19 | * Fixed spawn kick for aliens | Tim Angus |
2003-08-19 | * Buildables now take time to "warp in" | Tim Angus |