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path: root/src/game/g_local.h
AgeCommit message (Expand)Author
2013-01-03* (bug 4310) Rework admin.logChristopher Schwarz
2013-01-03* (bug 4309) Add options to !restart that allow for keeping/switching player ...Christopher Schwarz
2013-01-03* Make position of "ALLFLAGS" admin flag irrelevantM. Kristall
2013-01-03* (bug #3545) Remove missing trap_CvarVariableValueTim Angus
2013-01-03* (bug 4306) Fix display formatting between different types of chat textChristopher Schwarz
2013-01-03* (bug 2991) Add teamoverlay, an optional hud display showing names, health, ...Christopher Schwarz
2013-01-03* Move more things to cgameM. Kristall
2013-01-03* (bug 4301) Clear decon markers when entering sudden death (Rezyn)Christopher Schwarz
2013-01-03* Update restricted config strings after a game endsTim Angus
2013-01-03* (bug #3836) Add [SV|trap]_SetConfigstringRestrictions which prevents someTim Angus
2013-01-03* Massive refactor of voting codeM. Kristall
2013-01-03* (bug 3194) potential log ambiguities (requires log parser updates)M. Kristall
2013-01-03* (bug 3391) FF Cvar cleanupChristopher Schwarz
2013-01-03* Remove many unused cvars that don't do anythingChristopher Schwarz
2013-01-03* (bug 4071) subnet bansM. Kristall
2013-01-03* Rename some types and variables related to building point zones to be moreTim Angus
2013-01-03get rid of the rest of the basiturretgrab codeBen Millwood
2013-01-03* store credits in pers.credit instead of ps.stats[ PERS_CREDIT ]Roman Tetelman
2013-01-03Fix camper creditsRoman Tetelman
2013-01-03* bring back camper creditsRoman Tetelman
2013-01-03* Fix an annoying warningM. Kristall
2013-01-03Make next queue time calculation more consistentBen Millwood
2013-01-03Simplify some power handling codeBen Millwood
2013-01-03* Increase repeater cost from 2 to 4Ben Millwood
2013-01-03Remove repeater overlap prevention codeBen Millwood
2013-01-03add cg_disableBlueprintErrors and un-cvarize g_humanRepeaterAllowOverlapBen Millwood
2013-01-03Fix some bugs with Zone BPBen Millwood
2013-01-03Zone BP updates, and a minor bug fixBen Millwood
2013-01-03Minor cleanups to zone bpBen Millwood
2013-01-03Zone BPBen Millwood
2013-01-03* Add "return" keyword to map rotation system, which causes a rotation toTim Angus
2013-01-03* Fairly substantial restructuring of the map rotation system which hopefullyTim Angus
2013-01-03* Change grammar of map rotation system to support back to back conditionsTim Angus
2013-01-03* Remove unused variableTim Angus
2013-01-03* Replace BG_(Un)PackZapTargets with more generic and less muddled BG_(Un)Pac...Tim Angus
2013-01-03* s/G_TriggerMenu2/G_TriggerMenuArgs/Tim Angus
2013-01-03* Various changes resulting from sanity checking against mgdev HEADTim Angus
2013-01-03* New zap (fixes #40)Roman Tetelman
2013-01-03* Builders get one score point per 10 secondsChristopher Schwarz
2013-01-03* (bug 3993) ban length limits (Rezyn)Christopher Schwarz
2013-01-03* (bug 3990) Allow voting for next map (with thanks to Critux)Christopher Schwarz
2013-01-03* Fix semicolon I forgot during the previous commitChristopher Schwarz
2013-01-03* Silence compiler warnings from r1160Christopher Schwarz
2013-01-03* add printqueue server command to try to debug issue #20Roman Tetelman
2013-01-03* Move some server commands into game and refactor game commandsM. Kristall
2013-01-03* Remove cvars unused after revision 1143M. Kristall
2013-01-03* Add Undeference's say_area commandChristopher Schwarz
2013-01-03* Add SD votes (closes #11)Christopher Schwarz
2013-01-03Smooth regenerationBen Millwood
2013-01-03* Change EXEC_NOW to EXEC_APPENDM. Kristall