Age | Commit message (Expand) | Author |
2013-01-03 | * (bug 3379) !adjustban command to change reason and duration of bans (flag b) | M. Kristall |
2013-01-03 | * Flood protection in chat and admin commands | Ben Millwood |
2013-01-03 | * (bug 2965) Strip colour codes from log messages (Ben Millwood) | M. Kristall |
2013-01-03 | * add cg_unlagged to allow clients to disable backward reconcilliation for th... | Roman Tetelman |
2013-01-03 | * revert part of r77 to allow clients to keep their credits | Roman Tetelman |
2013-01-03 | * (bug 3719) IP address fields in admin system are not large enough for IPv6 | M. Kristall |
2013-01-03 | Don't use some missiles' bounding boxes for colliding with the map | Ben Millwood |
2013-01-03 | * Experimental fix for the colour wrapping fail | Ben Millwood |
2013-01-03 | * (bug 3673) Add boundary checking to G_SanitiseName() and G_DecolorString() | M. Kristall |
2013-01-03 | * UI_Text_* emoticon drawing support (e.g. [dretch] draws | Tony J. White |
2013-01-03 | * (bug 3595) /sell upgrades doesn't change player model for battlesuit | M. Kristall |
2013-01-03 | * Remove some unused state structures from game | Tim Angus |
2013-01-03 | * voice chat stuff (no, not like TeamSpeak) | Tony J. White |
2013-01-03 | * Merge clientSession_t::sessionTeam and clientSession_t::spectatorState | Tim Angus |
2013-01-03 | * Consolidate memory allocation into bg_alloc.c | Tim Angus |
2013-01-03 | Credit based stages | Ben Millwood |
2013-01-03 | * (bug 3554) Make sure opened files get closed properly -- for real this time | M. Kristall |
2013-01-03 | New build error and corresponding menu for attempted deconstruction of the la... | Ben Millwood |
2013-01-03 | * Lucifer Cannon projectile and bounding box shrunk a little to fit muzzle bo... | Michael Levin |
2013-01-03 | * Humans hit with Basilisk gas now show a particle effect until it wears off | Michael Levin |
2013-01-03 | * Gave Painsaw a crappy looking crosshair | Michael Levin |
2013-01-03 | * Added charge meter to the UI, can be disabled via GUI | Michael Levin |
2013-01-03 | * Spawn queue displays ordinals ("You are 2nd in the spawn queue") | Michael Levin |
2013-01-03 | * Reworked the dialog code a bit, removed some redundancies | Michael Levin |
2013-01-03 | * Removed unused G_CrushAttack argument | Michael Levin |
2013-01-03 | * Renamed some enum stuff to be more descriptive | Ben Millwood |
2013-01-03 | * Removed forced crouching for Tyrant crush, Tyrants should no longer bounce ... | Michael Levin |
2013-01-03 | * Mass Driver will only shoot through players and buildables | Michael Levin |
2013-01-03 | * MAX()/MIN() macros need to be wrapped in parenthesis to work as | Michael Levin |
2013-01-03 | * Dodge no longer drains stamina while flying with a jetpack | Michael Levin |
2013-01-03 | Added armour files to version control. | Michael Levin |
2007-10-30 | * (bug 3384) Remove server side armoury refresh and replace with UI side | Tim Angus |
2007-10-02 | * Merge of ioq3-r1189 | Tim Angus |
2007-09-27 | * (bug 3249) Improve repeater interaction with marked deconstruction | Tim Angus |
2007-09-25 | * (bug 3307) use boundary checking to prevent potential buffer overflow | M. Kristall |
2007-09-23 | * (bug 2756) s/damage/dmg/ | Tim Angus |
2007-09-16 | * (bug 3246) votes don't account for players leaving the game | M. Kristall |
2007-06-12 | * ClientCommand() rewrite | M. Kristall |
2007-04-27 | * (bug 2958) new function G_LeaveTeam() takes care of cancelling out a player's | Tony J. White |
2007-04-25 | * (bug 2970) fix player counting in relation to team and voting eligibility | Tony J. White |
2007-03-25 | * ingame menus redesigned | Tony J. White |
2007-03-16 | * (bug 2989) my last "stfu overmind" patch did just the opposite when | Tony J. White |
2006-12-29 | * (bug 2973) support for multiple initial base layouts ( Risujin, vcxzet, tjw ) | Tony J. White |
2006-12-29 | * Move marked deconstruction variables into level_locals_t | Tim Angus |
2006-12-29 | * Buildable destruction marking (via g_markDeconstruct) | Tim Angus |
2006-12-09 | * (bug 2903) Added g_unlagged. This is based on Neil Toronto's unlagged | Tony J. White |
2006-11-29 | * Functionalise testing for sudden death | Tim Angus |
2006-10-30 | * (bug 2894) automatic shoving of teammates on collision. set g_shove to a | Tony J. White |
2006-10-23 | * (bug 2842) adds g_privateMessages (/m and /mt commands) | Tony J. White |
2006-09-28 | * (bugs 2677, 2849) SPECTATOR_FOLLOW mode would give the spectating client | Tony J. White |