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The server software used for the Der Bunker Tremulous servers.
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g_physics.c
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Author
2017-03-09
never set groundEntityNum to -1, use ENTITYNUM_NONE instead
/dev/humancontroller
2017-03-09
do not treat a clipmask of 0 as MASK_DEADSOLID in some cases
/dev/humancontroller
2013-02-16
Update copyright notices
Tim Angus
2013-01-03
* Update copyright notices
Tim Angus
2013-01-03
* turrets were using the wrong buildable attribute for trajectory type in las...
Tony J. White
2013-01-03
* Replace reams of BG_Find* functions with: BG_Buildable, BG_Class, BG_Weapon,
Tim Angus
2007-10-01
* Fix to bug where crouching and moving wouldn't replenish stamina
Tim Angus
2007-09-26
* (bug 3305) Remove inappropriate SnapVector
Tim Angus
2006-05-16
* Patches from bugs:
Tim Angus
2005-12-10
* s/Quake III Arena source code/Tremulous/
Tim Angus
2005-12-10
* Move the game source from mod/src/ to src/
Tim Angus
2005-12-10
* Moved existing src directory out the way whilst I merge ioq3
Tim Angus
2005-10-03
* Removed jump pad code (and associated media loading)
Tim Angus
2005-06-27
* Fixed all the warnings reported after turning on -Wall
Tim Angus
2004-02-07
* Fixed a wall walking bug (DEAR GOD WHEN WILL IT END)
Tim Angus
2004-01-25
* Fixed two serious particle system bugs
Tim Angus
2003-08-19
* Buildables now take time to "warp in"
Tim Angus
2002-09-03
* Large purge of legacy Q3A code
Tim Angus