summaryrefslogtreecommitdiff
path: root/src/game/g_physics.c
AgeCommit message (Expand)Author
2017-03-09implement the range marker functionality, use it to create buildable range ma.../dev/humancontroller
2017-03-09never set groundEntityNum to -1, use ENTITYNUM_NONE instead/dev/humancontroller
2017-03-09do not treat a clipmask of 0 as MASK_DEADSOLID in some cases/dev/humancontroller
2013-02-16Update copyright noticesTim Angus
2013-01-03* Update copyright noticesTim Angus
2013-01-03* turrets were using the wrong buildable attribute for trajectory type in las...Tony J. White
2013-01-03* Replace reams of BG_Find* functions with: BG_Buildable, BG_Class, BG_Weapon,Tim Angus
2007-10-01* Fix to bug where crouching and moving wouldn't replenish staminaTim Angus
2007-09-26* (bug 3305) Remove inappropriate SnapVectorTim Angus
2006-05-16* Patches from bugs:Tim Angus
2005-12-10* s/Quake III Arena source code/Tremulous/Tim Angus
2005-12-10* Move the game source from mod/src/ to src/Tim Angus
2005-12-10* Moved existing src directory out the way whilst I merge ioq3Tim Angus
2005-10-03* Removed jump pad code (and associated media loading)Tim Angus
2005-06-27* Fixed all the warnings reported after turning on -WallTim Angus
2004-02-07* Fixed a wall walking bug (DEAR GOD WHEN WILL IT END)Tim Angus
2004-01-25* Fixed two serious particle system bugsTim Angus
2003-08-19* Buildables now take time to "warp in"Tim Angus
2002-09-03* Large purge of legacy Q3A codeTim Angus