Age | Commit message (Expand) | Author |
2013-02-16 | Update copyright notices | Tim Angus |
2013-01-03 | * (bug 5000) refactor: use ARRAY_LEN; remove undefined functions; more size_t | M. Kristall |
2013-01-03 | * (bug 4998) Alternate fix for r2211 (/dev/humancontroller) | Christopher Schwarz |
2013-01-03 | * Fix entities leak when using non-builtin layouts (/dev/humancontroller/) | Christopher Schwarz |
2013-01-03 | * Change how r2097 makes map-set values non-persistent and make map configs work | M. Kristall |
2013-01-03 | * g_disabled* cvars are used by ui but were not communicated to the client | M. Kristall |
2013-01-03 | * Update copyright notices | Tim Angus |
2013-01-03 | * Minor fixes for revision 1829 | M. Kristall |
2013-01-03 | * Use binary searching instead of linear searching for many static arrays | M. Kristall |
2013-01-03 | * (bug 2923) Add ability to have a "warmup" time where players cannot join a ... | Christopher Schwarz |
2013-01-03 | * Revert stagedowns (fixes #2) | Roman Tetelman |
2013-01-03 | * s/STAGE2_THRESH/STAGE_THRESH/g that i missed | Roman Tetelman |
2013-01-03 | * Remove some inappropriate change markers from the beginning of time | Tim Angus |
2013-01-03 | * Replace reams of BG_Find* functions with: BG_Buildable, BG_Class, BG_Weapon, | Tim Angus |
2013-01-03 | * Consolidate memory allocation into bg_alloc.c | Tim Angus |
2007-09-21 | * Remove lots and lots of redundant comments | Tim Angus |
2006-12-31 | * (bug 2973) added a special name for the map's built-in layout "*BUILTIN*" | Tony J. White |
2006-12-29 | * (bug 2973) support for multiple initial base layouts ( Risujin, vcxzet, tjw ) | Tony J. White |
2006-06-10 | * Fix to worldspawn defaults bug | Tim Angus |
2006-06-04 | * Added target_hurt | Tim Angus |
2005-12-10 | * s/Quake III Arena source code/Tremulous/ | Tim Angus |
2005-12-10 | * Move the game source from mod/src/ to src/ | Tim Angus |
2005-12-10 | * Moved existing src directory out the way whilst I merge ioq3 | Tim Angus |
2005-12-08 | * Merged in a bunch of game side fixed from ioq3 | Tim Angus |
2005-12-02 | * Added target_alien_win and target_human_win | Tim Angus |
2005-11-29 | * Lowered steptime for spectator | Tim Angus |
2005-10-03 | * Removed jump pad code (and associated media loading) | Tim Angus |
2005-08-05 | * Fixed a potential bug where build points might not have gotten reset follow... | Tim Angus |
2005-08-04 | * Added trigger_win | Tim Angus |
2005-07-03 | * Removed misc_spriter from the source | Tim Angus |
2005-06-27 | * Fixed all the warnings reported after turning on -Wall | Tim Angus |
2005-06-26 | * Toned done the chaingun a touch | Tim Angus |
2004-06-29 | * Added a bunch of map entities: trigger_buildable, trigger_class, | Tim Angus |
2004-03-18 | * Added trigger_stage entity which is fired on stage transitions | Tim Angus |
2004-02-14 | * Fixed vieworg leaving PVS on death for classes with small BBOX | Tim Angus |
2004-01-31 | * Stage thresholds aren't reset to 15 and 30 now | Tim Angus |
2004-01-25 | * Fixed two serious particle system bugs | Tim Angus |
2003-10-12 | * Added misc_particle_system entity | Tim Angus |
2003-09-08 | * func_door_model -- a model based door | Tim Angus |
2003-09-04 | * Rotating doors thanks to: | Tim Angus |
2003-09-01 | * Exorcised gitem_t | Tim Angus |
2003-06-16 | * Exchanged Dragoon and Hydra to better fit the models | Tim Angus |
2002-10-19 | * Removed supposed improvements to key parsing code :) | Tim Angus |
2002-10-11 | * Alien staging health modification | Tim Angus |
2002-09-09 | * General tidy up and beautification of code | Tim Angus |
2002-09-03 | * Large purge of legacy Q3A code | Tim Angus |
2002-08-22 | * Renamed misc_lens_flare to misc_light_flare and improved it | Tim Angus |
2002-08-04 | * Mispelling of "threshold" fixed | Tim Angus |
2002-01-13 | Staging transitions. Battpack. Half jetpack | Tim Angus |
2001-12-21 | After changing aliens->droids, changed droids->aliens *sigh* | Tim Angus |