Age | Commit message (Expand) | Author |
2006-06-10 | * Fix to worldspawn defaults bug | Tim Angus |
2006-06-04 | * Added target_hurt | Tim Angus |
2005-12-10 | * s/Quake III Arena source code/Tremulous/ | Tim Angus |
2005-12-10 | * Move the game source from mod/src/ to src/ | Tim Angus |
2005-12-10 | * Moved existing src directory out the way whilst I merge ioq3 | Tim Angus |
2005-12-08 | * Merged in a bunch of game side fixed from ioq3 | Tim Angus |
2005-12-02 | * Added target_alien_win and target_human_win | Tim Angus |
2005-11-29 | * Lowered steptime for spectator | Tim Angus |
2005-10-03 | * Removed jump pad code (and associated media loading) | Tim Angus |
2005-08-05 | * Fixed a potential bug where build points might not have gotten reset follow... | Tim Angus |
2005-08-04 | * Added trigger_win | Tim Angus |
2005-07-03 | * Removed misc_spriter from the source | Tim Angus |
2005-06-27 | * Fixed all the warnings reported after turning on -Wall | Tim Angus |
2005-06-26 | * Toned done the chaingun a touch | Tim Angus |
2004-06-29 | * Added a bunch of map entities: trigger_buildable, trigger_class, | Tim Angus |
2004-03-18 | * Added trigger_stage entity which is fired on stage transitions | Tim Angus |
2004-02-14 | * Fixed vieworg leaving PVS on death for classes with small BBOX | Tim Angus |
2004-01-31 | * Stage thresholds aren't reset to 15 and 30 now | Tim Angus |
2004-01-25 | * Fixed two serious particle system bugs | Tim Angus |
2003-10-12 | * Added misc_particle_system entity | Tim Angus |
2003-09-08 | * func_door_model -- a model based door | Tim Angus |
2003-09-04 | * Rotating doors thanks to: | Tim Angus |
2003-09-01 | * Exorcised gitem_t | Tim Angus |
2003-06-16 | * Exchanged Dragoon and Hydra to better fit the models | Tim Angus |
2002-10-19 | * Removed supposed improvements to key parsing code :) | Tim Angus |
2002-10-11 | * Alien staging health modification | Tim Angus |
2002-09-09 | * General tidy up and beautification of code | Tim Angus |
2002-09-03 | * Large purge of legacy Q3A code | Tim Angus |
2002-08-22 | * Renamed misc_lens_flare to misc_light_flare and improved it | Tim Angus |
2002-08-04 | * Mispelling of "threshold" fixed | Tim Angus |
2002-01-13 | Staging transitions. Battpack. Half jetpack | Tim Angus |
2001-12-21 | After changing aliens->droids, changed droids->aliens *sigh* | Tim Angus |
2001-12-18 | Got rid of bg_itemlist buildables. Refactored buildable spawning | Tim Angus |
2001-10-19 | License change to OSML | Tim Angus |
2001-08-22 | Lens flares :) | Tim Angus |
2001-08-19 | Buildable points now configurable via worldspawn | Tim Angus |
2001-08-17 | Animated map object entity | Tim Angus |
2001-08-15 | Added spriter - simple particle engine for mappers | Tim Angus |
2001-08-03 | 1.29h upgrade.. oooo particles hehehehehehe | Tim Angus |
2001-08-01 | Small fixes from c3a | Tim Angus |
2001-01-07 | license change | Tim Angus |
2001-01-03 | 1.27 upgrade | Tim Angus |
2001-01-03 | im making a right mess of this | Tim Angus |
2001-01-03 | 1.27 import | Tim Angus |