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path: root/src/game/g_target.c
AgeCommit message (Expand)Author
2017-03-09make some code more robust against disappearance of entities/dev/humancontroller
2017-03-09drop the use of the origin and angles fields of entityState_t in the game module/dev/humancontroller
2017-03-09also use configstring #CS_LOCATIONS+0 for storing location names/dev/humancontroller
2017-03-09allow configurable teleporter ejection speed/dev/humancontroller
2017-03-09change setviewpos to work as it sounds like/dev/humancontroller
2017-03-09refactor stuff/dev/humancontroller
2013-02-16Update copyright noticesTim Angus
2013-01-03* (bug 5007) Minor improvements to target_*_win for better behavior in edge c...Christopher Schwarz
2013-01-03* Fix target_print entities with private spawn flag 4 from messagingJohn Ellis
2013-01-03* Complain about too many target_locationsM. Kristall
2013-01-03* Update copyright noticesTim Angus
2013-01-03* Apparently which variable stored the location changed since I initially wroteM. Kristall
2013-01-03* Move more things to cgameM. Kristall
2013-01-03* (bug 3948) prevent buggy maps from crashing .so servers via g_target.c (Rezyn)Christopher Schwarz
2013-01-03* mark location entities SVF_BROADCASTRoman Tetelman
2013-01-03* CG_PLAYER_LOCATION now determined by the clientRoman Tetelman
2013-01-03* Merge clientSession_t::sessionTeam and clientSession_t::spectatorStateTim Angus
2006-06-04* Added target_hurtTim Angus
2006-04-09* Removed CS_SCORE? config strings -- they were unusedTim Angus
2005-12-10* s/Quake III Arena source code/Tremulous/Tim Angus
2005-12-10* Move the game source from mod/src/ to src/Tim Angus
2005-12-10* Moved existing src directory out the way whilst I merge ioq3Tim Angus
2005-12-02* Added target_alien_win and target_human_winTim Angus
2005-10-03* Removed jump pad code (and associated media loading)Tim Angus
2005-08-31* Reimplemented how buildables play damage sounds to not use the event systemTim Angus
2004-06-29* Added a bunch of map entities: trigger_buildable, trigger_class,Tim Angus
2003-09-08* func_door_model -- a model based doorTim Angus
2003-09-01* Exorcised gitem_tTim Angus
2002-09-09* General tidy up and beautification of codeTim Angus
2002-09-03* Large purge of legacy Q3A codeTim Angus
2001-12-21After changing aliens->droids, changed droids->aliens *sigh*Tim Angus
2001-10-19License change to OSMLTim Angus
2001-01-07license changeTim Angus
2001-01-031.27 upgradeTim Angus
2001-01-03im making a right mess of thisTim Angus
2001-01-031.27 importTim Angus