Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-08-13 | * Nobody expects the whitespace police | Tim Angus | |
2006-07-31 | * Wallwalking warning when attempting to evolve (bug #2802 Martin Doucha) | Tim Angus | |
2006-07-31 | * tjw's spiffy admin system (tjw, obviously) | Tim Angus | |
2006-07-31 | * Fix to weapon changing bugs #2780 #2777 #2778 #2779 (tjw) | Tim Angus | |
2006-07-31 | * Fix to ClientSpawn: spawn is NULL bug #2732 (tjw) | Tim Angus | |
* Fix to lcannon spam bug #2758 (tjw) * Fix to goon pounce bug #2758 (tjw) | |||
2006-07-31 | * Add otherEntityNum to playerState_t... and don't use it... yet | Tim Angus | |
* Improve ckit tutorial text * Entities.def correction | |||
2006-07-31 | * Phil Bordelon's g_chatTeamPrefix patch | Tim Angus | |
2006-07-02 | * Obituaries that indicate team kills (tjw) | Tim Angus | |
* g_mapConfigs no longer replaces maprotation.cfg settings (tjw) | |||
2006-06-18 | * Removed redundant grenade code | Tim Angus | |
2006-06-18 | * Move Mass Driver zoom control to secondary attack | Tim Angus | |
* Remove +zoom and -zoom altogether | |||
2006-06-17 | * Added some value guards to various trigger entities | Tim Angus | |
2006-06-17 | * Disallow name changes more frequently than once every 5 seconds (by default) | Tim Angus | |
2006-06-11 | * Added DONT_WAIT spawnflag to func_plat | Tim Angus | |
* Added wait key to misc_particle_system * Triggering a trigger_teleport now enabled/disabled it | |||
2006-06-11 | * tjw oops | Tim Angus | |
2006-06-10 | * Fix to worldspawn defaults bug | Tim Angus | |
* Fix to > max damage zap bug * Add g_mapConfigs * Fix item switch when run out of ammo * Fix client side buildable tracing * Fix misc_portal_surface documentation | |||
2006-06-04 | * Added target_hurt | Tim Angus | |
* Various other map entity fixes/enhancements * Hovel exploit fixed * Fixed tesla trail disappearing at edge of range * Default player name now inherited from OS * Fixed spelling of Veda's surname :x | |||
2006-06-03 | * Make game stats more usable | Tim Angus | |
2006-05-17 | * Fix to Dretch/Bsuit exploit/bug (thanks tjw) | Tim Angus | |
* Fix to disappearing cursor on map load Com_Error bug | |||
2006-05-16 | * Patches from bugs: | Tim Angus | |
2677: Credit transfer, 2691: Disallow deconstruct during SD, 2698: nextweap bug on OS X, 2700: Fix to buildables underground bug, 2701: Fix to dretch exploit, 2706: Fix to jetpack uninit memory read | |||
2006-05-16 | * Merged ioq3-r783 | Tim Angus | |
* Added back the syscalls things I didn't mean to remove | |||
2006-05-16 | * Removal of bot code | Tim Angus | |
* Refactored botlib parsing code into qcommon | |||
2006-04-24 | * Limit on number of times votes can be called, defaulting to 5 (from tjw) | Tim Angus | |
2006-04-24 | * No really, I know C | Tim Angus | |
2006-04-24 | * Removed some \n from server connection messages | Tim Angus | |
* Removed nextmap cvar and associated code, replaced with "advanceMapRotation" command * Rework the text displayed during votes to be more verbose * "destroy" command now only works when cheats are enabled * Voting UI is now a frontend for "clientkick" instead of plain "kick" | |||
2006-04-22 | * Fixed retarded exploitable "kick" command | Tim Angus | |
* Removed ability to change the timelimit by vote * Added sprint ability to human tutorial text | |||
2006-04-22 | * Added P server side cvar, which lists the teams each client is on (from tjw) | Tim Angus | |
2006-04-22 | * Do not increase team kills when team killing (from tjw) | Tim Angus | |
2006-04-22 | * Per team friendly fire settings (from tjw) | Tim Angus | |
2006-04-22 | * Fix to an uninitialised variable (from tjw) | Tim Angus | |
2006-04-22 | * tjw's server comms patch | Tim Angus | |
2006-04-16 | * Fix to infamous "sarge" bug (R1CH) | Tim Angus | |
* Better balance forcing when swtiching from teams directly (R1CH) | |||
2006-04-15 | * Lucifer cannon exploit fix (R1CH) | Tim Angus | |
* Sudden death/time limit warnings (R1CH) | |||
2006-04-09 | * Removed CS_SCORE? config strings -- they were unused | Tim Angus | |
* Moved server command queuing from game to server -- sv_dequeuePeriod probably needs to be lowered * Added g_friendlyBuildableFire to enable friendly buildable fire | |||
2006-03-28 | * Increase Dragoon range slighly | Tim Angus | |
* Disable static_transform particle system warning | |||
2006-02-27 | * Can't use upgrades while dead anymore (not that you could before, but you'd | Tim Angus | |
get console messages) * Added build option BUILD_MASTER_SERVER | |||
2006-02-24 | * Merged ioq3-r584 | Tim Angus | |
2006-01-20 | * Master server now logs version and renderer strings | Tim Angus | |
* Master server now responsible for logging game statistics | |||
2006-01-18 | * Changed order of build errors | Tim Angus | |
2006-01-18 | * Added BG_FindUsableForUpgrade | Tim Angus | |
* Added BG_UpgradeClassAvailable * Added generalised BG_*IsAllowed functions * Added some binding traps to cgame * Added tutorial mode (cg_tutorial) | |||
2006-01-12 | * Increase boost time to 30 seconds from 20 seconds | Tim Angus | |
2006-01-12 | * Fixed lcannon charge storage exploit | Tim Angus | |
* Fixed psaw/cgun inappropriate effects bug * Lcannon now has a minimum charge value | |||
2006-01-11 | * Flamer damage down to 20 from 31 | Tim Angus | |
* Zap repeat rate down to 1500ms from 2000ms * Knockback from pouncing now 3 times as strong * Updates to the particle and trail systems sections of the manual * Merged ioq3-r470 | |||
2006-01-09 | * Merged ioq3-468 | Tim Angus | |
2005-12-28 | * Added master server to source, based on dpmaster | Tim Angus | |
* Removed gametype, fraglimit and dmflags cvars * Removed CD key authentication stuff * Implemented a means to save and restore cmd context * Bumped protocol version up to 69 (same as 68) * Removed various references to punkbuster * Maps on create server menu now sorted by name * Fixed some warnings | |||
2005-12-23 | * Crudely removed CD key authentication | Tim Angus | |
* Changed defaults for r_picmip and r_textureMode * Changed internal alien weapon names * Removed playback of the intro movie * Fixed painblend reset bug * Added multiple chat sounds * Player splash wake now uses mark system | |||
2005-12-11 | * Added trap_FS_GetFileList to cgame, so it's not longer necessary to hack | Tim Angus | |
around it not being there * Removed Q3 console notify code and improved cgame rendered notify area * Sorted out pain blend texture coordinates | |||
2005-12-10 | * s/Quake III Arena source code/Tremulous/ | Tim Angus | |
* De-quaked various bits and pieces * Integrated Tremulous into the ioq3 source * Relicensed Tremulous to be GPL * It compiles!!!!!!!!11111111!!!!1 | |||
2005-12-10 | * Move the game source from mod/src/ to src/ | Tim Angus | |
2005-12-10 | * Moved existing src directory out the way whilst I merge ioq3 | Tim Angus | |
2005-12-08 | * Merged in a bunch of game side fixed from ioq3 | Tim Angus | |