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path: root/src/qcommon/qcommon.h
AgeCommit message (Expand)Author
2017-03-09stop accessing the hostname, the current username and the architecture/platfo.../dev/humancontroller
2017-03-09remove the (generally unsecure) use of PIDs and PID files/dev/humancontroller
2017-03-09remove the (generally unsecure) setenv command/dev/humancontroller
2017-02-07be more cautious in assigning default fs_ paths/dev/humancontroller
2017-02-07stop referencing the current working directory/dev/humancontroller
2017-02-07silence a bunch of compiler warnings/dev/humancontroller
2016-04-09Merge branch 'master' into gppTim Angus
2016-04-07Use Opus for VoIPZack Middleton
2016-04-07sayto cmd with player name completionPan7
2015-06-08change the serverlist-querying methods to be compatible with the current depl.../dev/humancontroller
2015-03-17Add facility to describe cvarsTim Angus
2014-06-17Remove function prototypes for non-existant Sys_* DLL functionsZack Middleton
2014-06-17Remove old comment that FS_Seek doesn't work on zipped filesZack Middleton
2013-05-31fix some OOB enumerator usages/dev/humancontroller
2013-05-03Don't allow modifying qvms or pk3sZack Middleton
2013-03-27Fix some warnings caused by lack of noreturnTim Angus
2013-03-19Remove Sys_SnapVectorZack Middleton
2013-02-16Update copyright noticesTim Angus
2013-02-165717 - Gamecode can open file "" for readingZack Middleton
2013-02-16Unify/cleanup max snapshot entities on client and serverZack Middleton
2013-02-16Remove MSG_WriteDeltaUsercmd and MSG_ReadDeltaUsercmdZack Middleton
2013-01-12Fix a bunch of warningsTim Angus
2013-01-12REFACTOR [reletive -> relative]Zack Middleton
2013-01-12CVE-2012-3345Zachary Slater
2013-01-12#5462 - do not require clients to have a matching qagame.qvm (adapted from Op...Zack Middleton
2013-01-12Support up to 16 joystick axes, select which to use with j_*_axis cvars.Zack Middleton
2013-01-12Removed unused functoin Hunk_Trash.Zack Middleton
2013-01-12Enable zone and hunk debug in debug build.Zack Middleton
2013-01-10Allow VM_Restart to load unpure qagame.qvm so that local server won't crash a...Thilo Schulz
2013-01-10* Fix some grammar in DLL loading * s/Sys_LoadQVMDll/Sys_LoadGameDll/Tim Angus
2013-01-10- Fix already defined command warnings for minimize - Fix recursive CL_Shutdo...Thilo Schulz
2013-01-10Change DLL search path order for external libraries that are linked at runtim...Thilo Schulz
2013-01-10- Switch master server protocol to dpmaster for better game separation. Based...Thilo Schulz
2013-01-10Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-...Thilo Schulz
2013-01-10- Apply parts of Ben Millwood's target bitfield patch (#3787) - Fix Ryan's FI...Thilo Schulz
2013-01-10Bug 4812 - GCC __attribute__ annotations for printf, non-returning functions ...Thilo Schulz
2013-01-10Move rate limiting / queued packet sending logic from Com_Frame() to sv_main.cThilo Schulz
2013-01-10- Improve snapshot rate and data rate control - Make server send packet fragm...Thilo Schulz
2013-01-10- Implement dual protocol support (#4962) - Fix several UDP spoofing security...Thilo Schulz
2013-01-10- Greatly improve UDP downloading speed for clients - Add download rate contr...Thilo Schulz
2013-01-10- Automatically reset fs_game to "" if it was supplied by the user and is equ...Thilo Schulz
2013-01-10- Improve game_restart: * differing screen resolutions and network settings a...Thilo Schulz
2013-01-10- Fix memory leak in DMA sound after S_Shutdown() - Make codec load use temp ...Thilo Schulz
2013-01-10- Small change to search path order - local files not in .pk3s take precedenc...Thilo Schulz
2013-01-09Revert protocol 69 pending further discussion (#4962)Thilo Schulz
2013-01-09- Harden the client and server protocol against UDP spoofing attacks. This wi...Thilo Schulz
2013-01-03* Merge ioq3-r1946Tim Angus
2013-01-03* Merge ioq3-r1813Tim Angus
2013-01-03* Remove unnecessary security code introduced from ioq3 mergeM. Kristall
2013-01-03* Update copyright noticesTim Angus