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path: root/src/renderercommon
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2016-04-07OpenGL2: Direct state access, part 3: Framebuffers.SmileTheory
2016-04-07OpenGL2: Direct state access, part 2: Uniforms.SmileTheory
2016-04-07OpenGL2: Direct state access, part 1: Texture bindsSmileTheory
2016-04-07Fix error handling in RE_SaveJPGToBuffer().SmileTheory
2016-04-07Make jpeg loading errors non-fatal.SmileTheory
2016-04-07OpenGL2: Switch to RGTC from LATC for normal maps. Also added a RGTC compress...SmileTheory
2016-04-07Move image load function prototypes to tr_common.hZack Middleton
2015-03-17Fix saving/loading glyph 255 in RegisterFontZack Middleton
2015-03-17OpenGL2: Vertex array object support.SmileTheory
2015-03-17Add facility to describe cvarsTim Angus
2014-08-28Make it compileTim Angus
2014-08-28Fix OSX buildTim Angus
2014-08-28Fix assorted warningsTim Angus
2014-08-28Use SDL 2 instead of SDL 1.2Tim Angus
2014-06-17Bunch of comment fixesTequila
2014-06-17Fix check for jpeg_mem_ to work with libjpeg-turborobo9k
2014-06-17Fix PNG tRNS length checksZack Middleton
2014-06-17#5979: Cubemap support for opengl2.SmileTheory
2014-06-17out seems to be unnecessarily large for one byte per pixelmorturp
2014-06-17Free Team Arena fonts/fontImage_X.dat bufferZack Middleton
2014-06-17Prevent the skip of the glyph if it does not fitmorturp
2013-05-31add some noreturn annotations/dev/humancontroller
2013-05-31Fix Freetype build problemsTim Angus
2013-03-27Fix some warnings caused by lack of noreturnTim Angus
2013-03-27Fix some of the things clang --analyze flaggedTim Angus
2013-03-19Fix USE_FREETYPE breakageTim Angus
2013-03-19Move renderers a bit closer togetherTim Angus
2013-03-19Move noise function declations to tr_common.hZack Middleton
2013-02-16Update copyright noticesTim Angus
2013-02-16Add GPL header to tr_common.hZack Middleton
2013-02-16Add renderercommon/tr_common.hTim Angus
2013-02-16Move some things into renderercommonTim Angus
2013-02-16renderer -> renderergl1, rend2 -> renderergl2Tim Angus