Age | Commit message (Expand) | Author |
2013-01-12 | add a missing '\n', remove some unwanted ones | Zack Middleton |
2013-01-10 | Require gamename if not supporting legacy protocol. | Zack Middleton |
2013-01-10 | - Switch master server protocol to dpmaster for better game separation. Based... | Thilo Schulz |
2013-01-10 | Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-... | Thilo Schulz |
2013-01-10 | - Apply parts of Ben Millwood's target bitfield patch (#3787) - Fix Ryan's FI... | Thilo Schulz |
2013-01-10 | Fix compile for USE_VOIP=0 | Thilo Schulz |
2013-01-10 | Have server send protocol version in challengeResponse so protocol negotiatio... | Thilo Schulz |
2013-01-10 | - Revert back to Z_Malloc from Hunk_FreeTempMemory introduced in r2077 as Hun... | Thilo Schulz |
2013-01-10 | - Forgot to mention: last rev (2077) bumped default protocol version to 70 - ... | Thilo Schulz |
2013-01-10 | - Improve snapshot rate and data rate control - Make server send packet fragm... | Thilo Schulz |
2013-01-10 | - Implement dual protocol support (#4962) - Fix several UDP spoofing security... | Thilo Schulz |
2013-01-10 | - Greatly improve UDP downloading speed for clients - Add download rate contr... | Thilo Schulz |
2013-01-10 | - Add better protection against DoSing connecting users from connecting - Hav... | Thilo Schulz |
2013-01-09 | - Remove Q_strrchr(), replace with standard, portable strrchr() - Add strrchr... | Thilo Schulz |
2013-01-09 | Remove newlines from Com_Error message format strings, patch by DevHC | Thilo Schulz |
2013-01-09 | Refactoring patch by DevHC | Thilo Schulz |
2013-01-09 | Revert protocol 69 pending further discussion (#4962) | Thilo Schulz |
2013-01-09 | - Harden the client and server protocol against UDP spoofing attacks. This wi... | Thilo Schulz |
2013-01-03 | * Merge ioq3-r1946 | Tim Angus |
2013-01-03 | * Merge ioq3-r1813 | Tim Angus |
2013-01-03 | * Remove unnecessary security code introduced from ioq3 merge | M. Kristall |
2013-01-03 | * Update copyright notices | Tim Angus |
2013-01-03 | * Merge ioq3-r1666 | Tim Angus |
2013-01-03 | * (bug #3836) Add [SV|trap]_SetConfigstringRestrictions which prevents some | Tim Angus |
2013-01-03 | * Remove some experimental code accidentally introduced during the merge | Christopher Schwarz |
2013-01-03 | * Merge ioq3-r1637 | Tim Angus |
2013-01-03 | * Merge ioq3-r1498, by popular demand | Tim Angus |
2013-01-03 | Fix server-side team voip check | Ben Millwood |
2013-01-03 | * Experimental cg_voipTeamOnly handling on the server | Ben Millwood |
2013-01-03 | * Merge ioq3-r1423 | Tim Angus |
2013-01-03 | * (bug 3517) connect.menu isn't properly opened on connection | Tim Angus |
2013-01-03 | Added armour files to version control. | Michael Levin |
2007-03-21 | * ioq3-r1052 merge | Tim Angus |
2006-11-28 | * Merge ioq3-989 | Tim Angus |
2006-06-17 | * Merged ioq3-r810 | Tim Angus |
2006-05-16 | * Merged ioq3-r783 | Tim Angus |
2006-05-16 | * Removal of bot code | Tim Angus |
2006-05-06 | * Merged ioq3-r775 | Tim Angus |
2006-04-24 | * Removed some \n from server connection messages | Tim Angus |
2006-04-16 | * Removed server command queueing -- that was a silly idea | Tim Angus |
2006-04-09 | * Removed CS_SCORE? config strings -- they were unused | Tim Angus |
2006-02-24 | * Merged ioq3-r584 | Tim Angus |
2006-01-26 | * Removed sv_floodProtect, the functionality is in the game module | Tim Angus |
2005-12-28 | * Added master server to source, based on dpmaster | Tim Angus |
2005-12-23 | * Crudely removed CD key authentication | Tim Angus |
2005-12-10 | * s/Quake III Arena source code/Tremulous/ | Tim Angus |
2005-12-10 | * Copied ioq3 src to trunk | Tim Angus |