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2013-01-10Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-...Thilo Schulz
2013-01-10- Apply parts of Ben Millwood's target bitfield patch (#3787) - Fix Ryan's FI...Thilo Schulz
2013-01-10Bug 4812 - GCC __attribute__ annotations for printf, non-returning functions ...Thilo Schulz
2013-01-10Fix delta compression breaking due to packet queuingThilo Schulz
2013-01-10Fix legacy protocol with new packet queueingThilo Schulz
2013-01-10Fix compile for USE_VOIP=0Thilo Schulz
2013-01-10Move rate limiting / queued packet sending logic from Com_Frame() to sv_main.cThilo Schulz
2013-01-10Have server send protocol version in challengeResponse so protocol negotiatio...Thilo Schulz
2013-01-10- Revert back to Z_Malloc from Hunk_FreeTempMemory introduced in r2077 as Hun...Thilo Schulz
2013-01-10- Forgot to mention: last rev (2077) bumped default protocol version to 70 - ...Thilo Schulz
2013-01-10- Improve snapshot rate and data rate control - Make server send packet fragm...Thilo Schulz
2013-01-10- Implement dual protocol support (#4962) - Fix several UDP spoofing security...Thilo Schulz
2013-01-10- Greatly improve UDP downloading speed for clients - Add download rate contr...Thilo Schulz
2013-01-10- Add better protection against DoSing connecting users from connecting - Hav...Thilo Schulz
2013-01-10- Improve game_restart: * differing screen resolutions and network settings a...Thilo Schulz
2013-01-09- Add MASM assembler files for MSVC x64 projects to support vm_x86 in x64 mod...Thilo Schulz
2013-01-09Fix return values for several syscall functions, patch by Zack Middleton (#5018)Thilo Schulz
2013-01-09- Remove Q_strrchr(), replace with standard, portable strrchr() - Add strrchr...Thilo Schulz
2013-01-09Remove newlines from Com_Error message format strings, patch by DevHCThilo Schulz
2013-01-09Refactoring patch by DevHCThilo Schulz
2013-01-09- Add HOMEPATH default name define to q_shared.c, patch by uZu (#4973) - Reve...Thilo Schulz
2013-01-09Do use the SV_Game{Error,Print} functions (#4972)Thilo Schulz
2013-01-09Revert protocol 69 pending further discussion (#4962)Thilo Schulz
2013-01-09- Harden the client and server protocol against UDP spoofing attacks. This wi...Thilo Schulz
2013-01-03* Merge ioq3-r1946Tim Angus
2013-01-03* Merge ioq3-r1813Tim Angus
2013-01-03* Merge ioq3-r1765Tim Angus
2013-01-03* Remove unnecessary security code introduced from ioq3 mergeM. Kristall
2013-01-03* Update copyright noticesTim Angus
2013-01-03* Remove sv_www* cvars, which were in mgdev for 1.1 client compatibility and ...Christopher Schwarz
2013-01-03* Server- and client-side tab completion for commands handled by the game moduleM. Kristall
2013-01-03* Merge ioq3-r1680Tim Angus
2013-01-03* Merge ioq3-r1666Tim Angus
2013-01-03* Fix restart causing a crash due to the new configstrings code (kevlarman, R...Christopher Schwarz
2013-01-03* (bug #3836) Add [SV|trap]_SetConfigstringRestrictions which prevents someTim Angus
2013-01-03* Remove some experimental code accidentally introduced during the mergeChristopher Schwarz
2013-01-03* Merge ioq3-r1637Tim Angus
2013-01-03* Convert master address resolution to IPv6-compatible APIBen Millwood
2013-01-03* Make sv_dlUrl default to use the official downloads repository (Khalsa)Christopher Schwarz
2013-01-03* Merge ioq3-r1498, by popular demandTim Angus
2013-01-03* Move some server commands into game and refactor game commandsM. Kristall
2013-01-03* (bug 3416) Overlapping strings with strcpy (thanks Jacques Boscq)M. Kristall
2013-01-03Fix server-side team voip checkBen Millwood
2013-01-03 * Experimental cg_voipTeamOnly handling on the serverBen Millwood
2013-01-03* Your wish is my command, AmanieuTim Angus
2013-01-03* Remove sv_rankings.c, which the ioq3 merge resurrectedTim Angus
2013-01-03* Merge ioq3-r1423Tim Angus
2013-01-03* (bug 3517) connect.menu isn't properly opened on connectionTim Angus
2013-01-03Found a stray bit of tjw's patch that didn't make it in, and removed extra ne...Ben Millwood
2013-01-03Added armour files to version control.Michael Levin