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path: root/src/ui/ui_shared.c
AgeCommit message (Expand)Author
2013-01-03* (bug 3604) Fix Item_Text_Wrap() (Amanieu, benmachine)Christopher Schwarz
2013-01-03* Strict type-checking of menu item keywords that use the typeData unionBen Millwood
2013-01-03* Provide helpful error messages when hardcoded limits are hit in the UIBen Millwood
2013-01-03* Get rid of uselessly-named itemDef_t->special and replace withBen Millwood
2013-01-03* Prevent option controls and edit fields from twitching bizarrely when usedBen Millwood
2013-01-03* add sprint bind to menuRoman Tetelman
2013-01-03* Restructure G_WideTrace a bitTim Angus
2013-01-03* Various changes resulting from sanity checking against mgdev HEADTim Angus
2013-01-03* Make itemDef_t->typeData a union to avoid dirty typecastsBen Millwood
2013-01-03* Fix text alignment of UI items that display cvar contentsBen Millwood
2013-01-03More improvements to Item_Text_Wrap, although I'm not finished :(Ben Millwood
2013-01-03 * Some SnapVector nonsenseBen Millwood
2013-01-03* Merge ioq3-r1423Tim Angus
2013-01-03 * Replace Item_Text_Wrap with a version that actually makes senseBen Millwood
2013-01-03 * Experimental fix for the colour wrapping failBen Millwood
2013-01-03 * Revert risujin's colour fix since it's 'fixed' in SVN nowBen Millwood
2013-01-03* add variable width to emoticons support. In addition to being aTony J. White
2013-01-03* UI_Text_* emoticon drawing support (e.g. [dretch] draws Tony J. White
2013-01-03* (bug 3517) connect.menu isn't properly opened on connectionTim Angus
2013-01-03* Mass driver reverted to upstream (function and effect)Michael Levin
2013-01-03* Disabled mipmaps for crosshair shaders -- should prevent them from going bl...Michael Levin
2013-01-03* Commit notification testTim Angus
2013-01-03* s/r_custom/r_/Tim Angus
2013-01-03* Build delay pie slices are now 5 sec each for both teamsMichael Levin
2013-01-03* Turrets are smarter and will fire if they can hit their target rather than ...Michael Levin
2013-01-03* Menus_CloseAll() now takes one argument -- force. This argument determines ...Michael Levin
2013-01-03Added armour files to version control.Michael Levin
2007-11-28* Pass UI module through astyle nad some other filtersTim Angus
2007-11-27* Remove lots of Q3/Team Arena related code from the UI moduleTim Angus
2007-11-08* Merge and move text paint functions into ui_shared.cTim Angus
2007-11-02* s/ui_loading/ui_hideCursor/Tim Angus
2007-10-30* (bug 3384) Remove server side armoury refresh and replace with UI sideTim Angus
2007-10-02* Merge of ioq3-r1189Tim Angus
2007-09-21* Remove lots and lots of redundant commentsTim Angus
2007-03-25* ingame menus redesignedTony J. White
2006-12-29* (bug 2926) Tesla range reduced to sphere, instead of cubeTim Angus
2006-05-16* Removal of bot codeTim Angus
2005-12-10* s/Quake III Arena source code/Tremulous/Tim Angus
2005-12-10* Move the game source from mod/src/ to src/Tim Angus
2005-12-10* Moved existing src directory out the way whilst I merge ioq3Tim Angus
2005-12-08* Merged in a bunch of game side fixed from ioq3Tim Angus
2005-10-03* Removed jump pad code (and associated media loading)Tim Angus
2005-08-31* Reimplemented how buildables play damage sounds to not use the event systemTim Angus
2005-06-27* Fixed all the warnings reported after turning on -WallTim Angus
2004-05-19* Fix to the "can't select last menu item" bugTim Angus
2004-03-20* Fixed an infinite loop bug in the text wrapping codeTim Angus
2004-03-19* Fixed TA listbox bug where user could select beyond the length of the listTim Angus
2004-02-29* Added zoom function to weaponsTim Angus
2004-01-25* Fixed two serious particle system bugsTim Angus
2003-08-12* Bug fix to listbox reset featureTim Angus