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The server software used for the Der Bunker Tremulous servers.
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ui_shared.c
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2013-01-03
* (bug 3604) Fix Item_Text_Wrap() (Amanieu, benmachine)
Christopher Schwarz
2013-01-03
* Strict type-checking of menu item keywords that use the typeData union
Ben Millwood
2013-01-03
* Provide helpful error messages when hardcoded limits are hit in the UI
Ben Millwood
2013-01-03
* Get rid of uselessly-named itemDef_t->special and replace with
Ben Millwood
2013-01-03
* Prevent option controls and edit fields from twitching bizarrely when used
Ben Millwood
2013-01-03
* add sprint bind to menu
Roman Tetelman
2013-01-03
* Restructure G_WideTrace a bit
Tim Angus
2013-01-03
* Various changes resulting from sanity checking against mgdev HEAD
Tim Angus
2013-01-03
* Make itemDef_t->typeData a union to avoid dirty typecasts
Ben Millwood
2013-01-03
* Fix text alignment of UI items that display cvar contents
Ben Millwood
2013-01-03
More improvements to Item_Text_Wrap, although I'm not finished :(
Ben Millwood
2013-01-03
* Some SnapVector nonsense
Ben Millwood
2013-01-03
* Merge ioq3-r1423
Tim Angus
2013-01-03
* Replace Item_Text_Wrap with a version that actually makes sense
Ben Millwood
2013-01-03
* Experimental fix for the colour wrapping fail
Ben Millwood
2013-01-03
* Revert risujin's colour fix since it's 'fixed' in SVN now
Ben Millwood
2013-01-03
* add variable width to emoticons support. In addition to being a
Tony J. White
2013-01-03
* UI_Text_* emoticon drawing support (e.g. [dretch] draws
Tony J. White
2013-01-03
* (bug 3517) connect.menu isn't properly opened on connection
Tim Angus
2013-01-03
* Mass driver reverted to upstream (function and effect)
Michael Levin
2013-01-03
* Disabled mipmaps for crosshair shaders -- should prevent them from going bl...
Michael Levin
2013-01-03
* Commit notification test
Tim Angus
2013-01-03
* s/r_custom/r_/
Tim Angus
2013-01-03
* Build delay pie slices are now 5 sec each for both teams
Michael Levin
2013-01-03
* Turrets are smarter and will fire if they can hit their target rather than ...
Michael Levin
2013-01-03
* Menus_CloseAll() now takes one argument -- force. This argument determines ...
Michael Levin
2013-01-03
Added armour files to version control.
Michael Levin
2007-11-28
* Pass UI module through astyle nad some other filters
Tim Angus
2007-11-27
* Remove lots of Q3/Team Arena related code from the UI module
Tim Angus
2007-11-08
* Merge and move text paint functions into ui_shared.c
Tim Angus
2007-11-02
* s/ui_loading/ui_hideCursor/
Tim Angus
2007-10-30
* (bug 3384) Remove server side armoury refresh and replace with UI side
Tim Angus
2007-10-02
* Merge of ioq3-r1189
Tim Angus
2007-09-21
* Remove lots and lots of redundant comments
Tim Angus
2007-03-25
* ingame menus redesigned
Tony J. White
2006-12-29
* (bug 2926) Tesla range reduced to sphere, instead of cube
Tim Angus
2006-05-16
* Removal of bot code
Tim Angus
2005-12-10
* s/Quake III Arena source code/Tremulous/
Tim Angus
2005-12-10
* Move the game source from mod/src/ to src/
Tim Angus
2005-12-10
* Moved existing src directory out the way whilst I merge ioq3
Tim Angus
2005-12-08
* Merged in a bunch of game side fixed from ioq3
Tim Angus
2005-10-03
* Removed jump pad code (and associated media loading)
Tim Angus
2005-08-31
* Reimplemented how buildables play damage sounds to not use the event system
Tim Angus
2005-06-27
* Fixed all the warnings reported after turning on -Wall
Tim Angus
2004-05-19
* Fix to the "can't select last menu item" bug
Tim Angus
2004-03-20
* Fixed an infinite loop bug in the text wrapping code
Tim Angus
2004-03-19
* Fixed TA listbox bug where user could select beyond the length of the list
Tim Angus
2004-02-29
* Added zoom function to weapons
Tim Angus
2004-01-25
* Fixed two serious particle system bugs
Tim Angus
2003-08-12
* Bug fix to listbox reset feature
Tim Angus
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