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The server software used for the Der Bunker Tremulous servers.
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2005-11-29
* Lowered steptime for spectator
Tim Angus
2005-11-20
* Abstract attachment system
Tim Angus
2005-10-03
* Removed jump pad code (and associated media loading)
Tim Angus
2005-08-31
* Reimplemented how buildables play damage sounds to not use the event system
Tim Angus
2005-07-23
* Added some code to complain if com_hunkMegs is set too low
Tim Angus
2005-07-22
* Added a report of which stages each team had reached to the intermission sc...
Tim Angus
2005-07-02
* Fixed the PTRC system interfering with the observer mode
Tim Angus
2005-06-27
* Fixed all the warnings reported after turning on -Wall
Tim Angus
2005-06-05
* Added flashing alien icon if already at maximum class
Tim Angus
2004-12-01
* Bugfix to PTRC system that prevented it working with sv_pure on
Tim Angus
2004-11-30
* PTRC (post timeout restoration code) system
Tim Angus
2004-05-30
* "itemact" no longer selects nothing when a weapon is not held
Tim Angus
2004-05-19
* Fix to the "can't select last menu item" bug
Tim Angus
2004-03-20
* Fixed an infinite loop bug in the text wrapping code
Tim Angus
2004-03-19
* Fixed TA listbox bug where user could select beyond the length of the list
Tim Angus
2004-02-29
* Added zoom function to weapons
Tim Angus
2004-02-28
* Added missing \n after server speech
Tim Angus
2004-01-25
* Fixed two serious particle system bugs
Tim Angus
2004-01-19
* Forced a weapon change when buying a weapon
Tim Angus
2004-01-14
* Fixed the bug where trem menus were ineffectual
Tim Angus
2004-01-12
* Poison now does 30 damage max
Tim Angus
2004-01-05
* Added shotgun
Tim Angus
2003-10-10
* Wall jumping for chimera
Tim Angus
2003-09-01
* Menus are now automatically closed upon death
Tim Angus
2003-09-01
* Exorcised gitem_t
Tim Angus
2003-08-29
* Changed MOD_s for a couple of buildables to more sensible values
Tim Angus
2003-08-12
* Bug fix to listbox reset feature
Tim Angus
2003-08-12
* Disabled automatically bringing up spawn menus to prevent cutting off chat
Tim Angus
2003-08-02
* Fixed bug with blank upgrade menu when no upgrade possible
Tim Angus
2003-06-16
* Exchanged Dragoon and Hydra to better fit the models
Tim Angus
2003-03-22
* Code support for the new armoury menu
Tim Angus
2003-03-21
* Eggs regenerate faster
Tim Angus
2002-10-22
* 1.32 point release update
Tim Angus
2002-10-11
* Alien staging health modification
Tim Angus
2002-09-24
* Same as the last commit, except using a more simple obvious method
Tim Angus
2002-09-24
* Implemented caching for Item_Text_AutoWrapped_Paint yielding a significant ...
Tim Angus
2002-09-19
* Cleaned up redundant events
Tim Angus
2002-09-18
* Added damage particle effects for the buildables
Tim Angus
2002-09-09
* General tidy up and beautification of code
Tim Angus
2002-09-07
* Various random stuff
Tim Angus
2002-09-03
* Large purge of legacy Q3A code
Tim Angus
2002-08-30
* Ownerdrawn TA based console :)
Tim Angus
2002-08-22
* Fixed medistat bugs
Tim Angus
2002-08-15
* Bugfix to non-implemented infopane error
Tim Angus
2002-08-15
* Removed focus pulse effect (ick)
Tim Angus
2002-08-09
* Bind added for "deconstruct"
Tim Angus
2002-08-07
* Infopane text now drawn by "Item" autowrap code
Tim Angus
2002-08-06
* Changed dialog drawing method
Tim Angus
2002-08-06
* Bank menu code support
Tim Angus
2002-08-04
* Mispelling of "threshold" fixed
Tim Angus
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