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AgeCommit message (Expand)Author
2013-01-03* Merge ioq3-r1233Tim Angus
2013-01-03* Merge ioq3-r1233Tim Angus
2007-12-01* (bug 3451) Widen name column in scoreboard (thebenmachine)Tim Angus
2007-11-28* Don't test for spawn removal when building if there are no spawnsTim Angus
2007-11-28* Merge ioq3-r1220Tim Angus
2007-11-28* Pass UI module through astyle nad some other filtersTim Angus
2007-11-27* Remove lots of Q3/Team Arena related code from the UI moduleTim Angus
2007-11-14* (bug 3417) Fix getting stuck while evolving in some situationsTim Angus
2007-11-08* Merge and move text paint functions into ui_shared.cTim Angus
2007-11-03* Merge ioq3-r1204Tim Angus
2007-11-02* rename the remaining variables i missed in r1029M. Kristall
2007-11-02* s/ui_loading/ui_hideCursor/Tim Angus
2007-11-02* prevent kick votes from targetting the wrong person in some casesM. Kristall
2007-10-30* (bug 3384) Remove server side armoury refresh and replace with UI sideTim Angus
2007-10-25* Fix a couple of Q3isms accidentally introduced during a mergeTim Angus
2007-10-04* Revert fix to bug 3282 since it's no longer necessaryTim Angus
2007-10-03* (bug 3373) Missing colour sanitisation on attackerName (Josh <jkeyes05@gmai...Tim Angus
2007-10-02* Merge of ioq3-r1189Tim Angus
2007-10-01* Fix to bug where crouching and moving wouldn't replenish staminaTim Angus
2007-09-30* (bug 3002) Fix to alien weapon traces that miss due to world collisionTim Angus
2007-09-28* Remove infopanes stuff, and just store the strings staticallyTim Angus
2007-09-27* (bug 3249) Improve repeater interaction with marked deconstructionTim Angus
2007-09-26* (bug 3305) Remove inappropriate SnapVectorTim Angus
2007-09-26* Allow unique buildables to be replaced by non-unique buildablesTim Angus
2007-09-25* Fix a few warnings introduced by the previous revisionTim Angus
2007-09-25* Remove B_REMOVED_TOGGLEBIT, use ps->misc per player insteadTim Angus
2007-09-25* Remove more powerups stuffTim Angus
2007-09-25* Replace "powerups" state data with "misc"Tim Angus
2007-09-25* match players that are not completely connectedM. Kristall
2007-09-25* (bug 3307) use boundary checking to prevent potential buffer overflowM. Kristall
2007-09-24* Highlight marked buildables that will be removed by building a newTim Angus
2007-09-24* Add missing )Tim Angus
2007-09-23* Revert 898 and 899 (marked buildable replacement) and rewriteTim Angus
2007-09-23* (bug 2756) s/damage/dmg/Tim Angus
2007-09-23* Do a second pass when compiling map rotation scripts to catch incorrect mapTim Angus
2007-09-22* (bug 3309) Fix to angle clamping (/dev/humancontroller)Tim Angus
2007-09-22* Merge of ioq3-r1186Tim Angus
2007-09-22* Uber specialTim Angus
2007-09-21* Remove lots and lots of redundant commentsTim Angus
2007-09-16* && != &Tim Angus
2007-09-16* (bug 2783) Rework lcannon firing logicTim Angus
2007-09-16and againM. Kristall
2007-09-16oopsM. Kristall
2007-09-16* (bug 3246) votes don't account for players leaving the gameM. Kristall
2007-09-16* (bug 3096) bans sometimes fail inexplicablyM. Kristall
2007-09-16* (bug 2758) Reset key states when in a keycatchingTim Angus
2007-09-15* s/ioquake3/Tremulous/Tim Angus
2007-09-15* Merge of ioq3-r1183Tim Angus
2007-09-13* Merge of ioq3-r1178Tim Angus
2007-09-06* ...Tim Angus