Age | Commit message (Expand) | Author |
---|---|---|
2018-04-21 | Avatars. | Paweł Redman |
2018-04-20 | Fix tracers going through walls. | Paweł Redman |
2018-04-20 | Refactor and improve the hivemind + better AI debugging. | Paweł Redman |
2018-04-20 | More improvements to shooting. | Paweł Redman |
2018-04-20 | Pseudo 3D firing and misc. fixes. | Paweł Redman |
2018-04-13 | Breakable decos. | Paweł Redman |
2018-04-13 | Better explosion graphics. | Paweł Redman |
2018-04-13 | More sounds. | Paweł Redman |
2018-04-12 | Prevent soldiers from shooting each other. | Paweł Redman |
2018-04-12 | Fix the rendering order problems. | Paweł Redman |
2018-04-12 | Aim markers. | Paweł Redman |
2018-04-12 | Tracing vs entities, bullets can now hit. | Paweł Redman |
2018-04-12 | Refactor trace calls and remove the debug crap from the previous commit. | Paweł Redman |
2018-04-01 | Add the replicator (not finished). | Paweł Redman |
2018-04-01 | Remove the fear mechanic. | Paweł Redman |
2018-04-01 | Split units.cpp. | Paweł Redman |