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path: root/src/game/g_combat.c
AgeCommit message (Collapse)Author
2015-02-21Enable credit/evo gain from killing buildables.Mikko Tiusanen
Allow building within own om/rc radius even if enemy creeps/refineries nearby. Renamed the mod files from edge to new edge.
2015-02-20Let acid tubes damage human structuresPetr Pudlak
This also includes extending G_SelectiveRadiusDamage to include any enemy buildings.
2015-02-15Added support for score based credit gain scaling.Mikko Tiusanen
Removed support for kill based credit gain scaling.
2015-02-08Fix a segfault in G_CalculateCombatRanks.Paweł Redman
2015-01-29Fixed null pointer accesses that caused the game to crash.Tremulous Test Server
2015-01-25Fixed compiler warnings in all game, cgame sources.Mikko Tiusanen
2015-01-08Fix various linking errors and segfaults.enneract
2014-12-21Fix a bug in G_CalculateCombatRanks.enneract
2014-12-21Simplify in-game combat statistics.enneract
2014-12-21Use MODs instead of CSWs in logs.enneract
2014-12-20Add logging of weapon settings at game init.enneract
Also adds a few missing weapons and hardcodes Lightning Gun's settings.
2014-12-20Improve the output of /stats.enneract
2014-12-20Implement percentile ranking of combat stats..enneract
2014-12-20Track self damage in combat statistics.enneract
2014-12-19Implement combat statistics.enneract
2014-11-22Keep modNames and meansOfDeath_t enum synced.enneract
2014-11-22Sync modNames with meansOfDeath_t enum.enneract
2014-11-19Merge WP_ABUILD and WP_ABUILD2 to free a weapon slot.enneract
2014-10-15Added automatic levels functionality based on total score earned of each player.Mikko Tiusanen
2014-09-20Add a separate mode of death for no-BP building suicidesPetr Pudlak
2014-08-19The head-shot mod: headshots on humans splash blood aroundPetr Pudlak
.. using the particle system. Blood drops splat on impact.
2014-07-26Kill rewards towards stages are now scaled by the correct multiplier.Mikko Tiusanen
Fixed a bug in applying instant rewards towards stages that caused instant s3.
2014-07-22Added basic portable force field implementation as lasgun secondary fire.Mikko Tiusanen
2014-07-20Instant reward credits now count towards stage advance.Mikko Tiusanen
2014-06-03Cleaned up some of the code related to previous changes.Mikko Tiusanen
Commented out increment line that caused cvar change messages on building death.
2014-06-02Tyrant flame splash no longer poisons targets.Mikko Tiusanen
2014-06-02Disabled adv mara wallwalk and barbs.Mikko Tiusanen
Commented out extra print score scaling debug messages.
2014-06-02Added credit gain scaling based on player and team kill count differences.Mikko Tiusanen
2014-05-26Modified hummel damage values.Mikko Tiusanen
Hummel prickles no longer spread poison.
2014-05-19Re-worked hummel to a playable class with low hp and relatively high damage.Mikko Tiusanen
2014-05-15Hummel pounce no longer stays charged or damages teammates after using it.Mikko Tiusanen
2014-05-04Initial import.Mikko Tiusanen