Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
WRONG ! this is possibly outdated by now; also, it isn't complete
|
|
TODO: uhm, _snprintf()... WRONG ?
|
|
|
|
|
|
remove the USE_LOCAL_HEADERS option (it was broken anyway)
|
|
(system libraries)
|
|
- do not use a BASEGAME subdirectory for intermediate (cgame/game/ui module) object files
- place all final outputs (executables, libraries and VMs) in the "out" subdirectory of the build directory
|
|
use "bld" (by default)
also update the .gitignore appropriately
|
|
variable; reference GNUmakefile.local instead of Makefile.local
|
|
because it uses GNU Make extensions
also update the .gitignore appropriately
|
|
|
|
tree, and cruft from the .gitignore
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
cleanup.
|
|
rate, snaps, and cl_maxpackets cvars only affect client.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
r_glossIsRoughness, r_specularIsMetallic, r_framebufferGamma, r_tonemapGamma, r_materialGamma, r_lightGamma
|
|
This fixes a mouse freezing bug.
|
|
|
|
|
|
|
|
|
|
|
|
|