Age | Commit message (Expand) | Author |
2013-01-03 | * Experimental fix for the colour wrapping fail | Ben Millwood |
2013-01-03 | * Attempt to fix the empty weapon switch bug | Ben Millwood |
2013-01-03 | Correcting mess involving configs/ and overrides/ | Ben Millwood |
2013-01-03 | * (bug 3673) Add boundary checking to G_SanitiseName() and G_DecolorString() | M. Kristall |
2013-01-03 | * (bug 3631) Macro safety for MIN() and MAX() (Ben Millwood) | M. Kristall |
2013-01-03 | * Update README viewvc url | Ben Millwood |
2013-01-03 | * Revert risujin's colour fix since it's 'fixed' in SVN now | Ben Millwood |
2013-01-03 | * Grammatical tweaks to menu messages | Ben Millwood |
2013-01-03 | * (bug 3633) Fix some buffer-safety issues | M. Kristall |
2013-01-03 | * (bug 3629) OB1/buffer overflow (Azrael07) | M. Kristall |
2013-01-03 | * Fix tabs | Ben Millwood |
2013-01-03 | Fix 0 credits to next stage in s3 | Ben Millwood |
2013-01-03 | Merge bugs: | Ben Millwood |
2013-01-03 | * Round thresholds server-side to save bandwidth and prevent server command o... | Ben Millwood |
2013-01-03 | * bug 3599 was still occuring if !setlevel was used by admin name and the admin | M. Kristall |
2013-01-03 | * add variable width to emoticons support. In addition to being a | Tony J. White |
2013-01-03 | * Mac OS X build changes | Tony J. White |
2013-01-03 | * UI_Text_* emoticon drawing support (e.g. [dretch] draws | Tony J. White |
2013-01-03 | * (bug 3595) /sell upgrades doesn't change player model for battlesuit | M. Kristall |
2013-01-03 | * (bug 3517) connect.menu isn't properly opened on connection | Tim Angus |
2013-01-03 | * Remove some inappropriate change markers from the beginning of time | Tim Angus |
2013-01-03 | * Remove some unused state structures from game | Tim Angus |
2013-01-03 | * voice chat stuff (no, not like TeamSpeak) | Tony J. White |
2013-01-03 | * add a new function BG_PrimaryWeapon() that returns the "primary" | Tony J. White |
2013-01-03 | * add new CG syscall trap_S_SoundDuration() that returns play time | Tony J. White |
2013-01-03 | * don't call COM_Compress() on scripts stored in memory. This causes | Tony J. White |
2013-01-03 | * turrets were using the wrong buildable attribute for trajectory type in las... | Tony J. White |
2013-01-03 | * Replace reams of BG_Find* functions with: BG_Buildable, BG_Class, BG_Weapon, | Tim Angus |
2013-01-03 | Lcannon primary doesn't scale radius anymore, just uses secondary size | Ben Millwood |
2013-01-03 | * SCIPT | Tim Angus |
2013-01-03 | * Fix a couple more places where files might not be closed (bug 3554) | M. Kristall |
2013-01-03 | * Merge clientSession_t::sessionTeam and clientSession_t::spectatorState | Tim Angus |
2013-01-03 | credits to next stage are now ceil()ed to the nearest hundred | Roman Tetelman |
2013-01-03 | * (bug 3408) g_alienstage/g_humanstage dont trigger trigger_stage | Tim Angus |
2013-01-03 | * Consolidate memory allocation into bg_alloc.c | Tim Angus |
2013-01-03 | Balance changes | Asa Kravets |
2013-01-03 | * Merge ioq3-r1272 | Tim Angus |
2013-01-03 | * cg_printDuplicate changed to cg_noPrintDuplicate (i.e.now defaults to 1.1 b... | Ben Millwood |
2013-01-03 | Credit based stages | Ben Millwood |
2013-01-03 | * Basilisk animation policy | Tim Angus |
2013-01-03 | * Removal of now-redundant Makefile stuff | Ben Millwood |
2013-01-03 | * (bug 3554) Make sure opened files get closed properly -- for real this time | M. Kristall |
2013-01-03 | * Make 1st person weapon animation random (but unpredictable) | Tim Angus |
2013-01-03 | * Fix stupid 1st person animation copy and paste bug | Tim Angus |
2013-01-03 | * First person weapon animation | Tim Angus |
2013-01-03 | * (bug 3554) Fix a few more places where opened files might not be closed | M. Kristall |
2013-01-03 | * (bug 3354, 3353) Fix broken G_MapExists (benmachine) | Tim Angus |
2013-01-03 | benmachine typo fixed: oldBoostedTime"->oldBoostTime | Asa Kravets |
2013-01-03 | Keep poison through an evolution | Ben Millwood |
2013-01-03 | Removed STAT_UNUSED, because it is. | Ben Millwood |