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zittrig-4
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The server software used for the Der Bunker Tremulous servers.
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2017-03-09
add bounds checking to the weapon number in CG_AddPlayerWeapon()
/dev/humancontroller
2017-03-09
fix trigger_stage activation upon stage jumps
/dev/humancontroller
2017-03-09
fix an evo menu failure
/dev/humancontroller
2017-03-09
fix an OB1 in Menus_CloseAll()
/dev/humancontroller
2017-03-09
fix unlagged not being used at all for overly large latencies
/dev/humancontroller
2017-03-09
fix weapons remaining held and usable after selling them
/dev/humancontroller
2017-03-09
fix wrapping of net sources
/dev/humancontroller
2017-03-09
add range checks for uiInfo.resolutions
/dev/humancontroller
2017-03-09
allow duplicate GUIDs
/dev/humancontroller
2017-03-09
allow >127 ordinal characters in string transmission
/dev/humancontroller
2017-03-09
remove the crappy "argument sanitization" workaround
/dev/humancontroller
2017-03-09
fix Com_ClientListParse()
/dev/humancontroller
2017-03-09
remove the abusable levelshot command and related hacks
/dev/humancontroller
2017-03-09
drop support for automatically playing the splash cinematic on startup
/dev/humancontroller
2017-03-09
do not close the console "from time to time"
/dev/humancontroller
2017-03-09
implement the entity 64-bit client-masking extension
/dev/humancontroller
2017-03-09
stop using PERS_SCORE from the server component
/dev/humancontroller
2017-03-09
stop embedding/displaying version information in various cases
/dev/humancontroller
2017-03-09
do not send version information in CURL downloads and MOTD requests
/dev/humancontroller
2017-03-09
remove the default setting of sv_dlUrl
/dev/humancontroller
2017-03-09
do not publish gamestats
/dev/humancontroller
2017-03-09
do not request MOTD updates upon connecting (especially to local servers)
/dev/humancontroller
2017-03-09
stop accessing the hostname, the current username and the architecture/platfo...
/dev/humancontroller
2017-03-09
do not allow the ui module to query the clipboard contents
/dev/humancontroller
2017-03-09
remove the (generally unsecure) use of PIDs and PID files
/dev/humancontroller
2017-03-09
remove the (generally unsecure) setenv command
/dev/humancontroller
2017-03-09
add a crappy hack to allow the game DLL/SO to be reloaded when running a serv...
/dev/humancontroller
2017-03-09
when not restarting the filesystem, at least clear the pak references
/dev/humancontroller
2017-03-09
fix hanging when the demo file is not found
/dev/humancontroller
2017-03-09
fix changing of the WRONG cvar: fs_basepath instead of fs_basegame
/dev/humancontroller
2017-03-09
on Windows, allow running without a system console (without crashing)
/dev/humancontroller
2017-03-09
fix network broadcasting on FreeBSD
/dev/humancontroller
2017-03-09
do not wipe cls.realtime when restarting the client for an fs_game change
/dev/humancontroller
2017-03-09
fix the client's GUID resetting (to the non-serverunique value) upon switchin...
/dev/humancontroller
2017-02-08
add missing trailing '\n's from strings to execute; add double quotes around ...
/dev/humancontroller
2017-02-08
fix a sizeof() error in Cmd_CallVote_f()
/dev/humancontroller
2017-02-08
fix the potential use of uninitialized memory in Svcmd_LayoutSave_f()
/dev/humancontroller
2017-02-08
fix the nullchar-termination in CL_GSRFeaturedLabel()
/dev/humancontroller
2017-02-08
protect the server against division by 0 in case of certain client rate and s...
/dev/humancontroller
2017-02-07
protect the server against the game module passing OOB passEntityNum values (...
/dev/humancontroller
2017-02-07
in the vote calling functions, protect against the dreaded exploit of '\n'-in...
/dev/humancontroller
2017-02-07
add a makefile option to build only the game module or only the cgame and ui ...
/dev/humancontroller
2017-02-07
add a makefile option not to acquire revision information from Git
/dev/humancontroller
2017-02-07
load libraries only, and load VMs additionally, from the path specified by th...
/dev/humancontroller
2017-02-07
be more cautious in assigning default fs_ paths
/dev/humancontroller
2017-02-07
stop referencing the current working directory
/dev/humancontroller
2017-02-07
stop embedding the architecture in the filenames of binaries and libraries; c...
/dev/humancontroller
2017-02-07
fix crashing when an fs_*path is relative, but does not have an initial "." c...
/dev/humancontroller
2017-02-07
fix some usages of abs(), part 3: potentially tool-changing changes
/dev/humancontroller
2017-02-07
fix some usages of abs(), part 2: potentially gamelogic-changing changes
/dev/humancontroller
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