Age | Commit message (Collapse) | Author |
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* Made the test for particles at rest less strict
* Fixed a bug with the game element disabling stuff
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* Added worldspawn keys to disable specific game elements
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trigger_equipment, trigger_heal,
trigger_ammo, triggerable func_trains,
target_rumble, trigger_gravity
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* Added "itemtoggle <any weapon>" command to toggle between blaster and primary
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* Spawns that are interfered with plats now suicide
* Fixed spectator scrolling colour screwup
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* Reduced size of misc_particle_system entity in entities.def
* Added prebuild sounds for the buildables
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* Buildable overrides now actually work
* Helmet is now a skin replacement instead of model
* Model destinations fixed up in the entities.def file
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* Fixed depth sorting to sort in the correct direction
* Particle system PVS garbage collection improved
* cent validity is now computed before adding cents to scene
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* Added the server side stuff for the hive
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* Removed a bunch of entities not applicable to Tremulous
* Wrote an entities.def file for Tremulous (ugh gak horrible syntax)
* Updated depend file
* Various other small tweaks here and there
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