Age | Commit message (Expand) | Author |
---|---|---|
2005-12-02 | * Added target_alien_win and target_human_win | Tim Angus |
2005-11-29 | * Typo in entities.def | Tim Angus |
2005-11-29 | * Lowered steptime for spectator | Tim Angus |
2005-08-04 | * Added trigger_win | Tim Angus |
2005-07-03 | * Removed misc_spriter from the source | Tim Angus |
2004-06-29 | * Added a bunch of map entities: trigger_buildable, trigger_class, | Tim Angus |
2004-06-03 | * func_trains are now triggerable and optionally stop when blocked | Tim Angus |
2004-03-25 | * Fixed particle system infinite loop bug in trem2 | Tim Angus |
2004-01-22 | * Particle system should complain less if it can't find a specific system | Tim Angus |
2004-01-04 | * Rather serious remote client particle system bug fixed | Tim Angus |
2003-10-12 | * Added misc_particle_system entity | Tim Angus |
2003-09-12 | * Removed the func_door_model auto scaling and positioning code - it didn't work | Tim Angus |
2003-09-08 | * Changed missing description of func_door_model in entities.def | Tim Angus |
2003-09-08 | * func_door_model -- a model based door | Tim Angus |