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path: root/src/cgame/cg_consolecmds.c
AgeCommit message (Expand)Author
2013-01-03* Remove tell, tell_target, tell_attacker. Depreciated by /mChristopher Schwarz
2013-01-03* (bug 3354) Add /clientlist cgame command for listing connected clients (DevHC)Christopher Schwarz
2013-01-03* Remove SS_INFESTING and PM_SPINTERMISSION since they were not usedBen Millwood
2013-01-03* (bug 3379) !adjustban command to change reason and duration of bans (flag b)M. Kristall
2013-01-03* Mass driver reverted to upstream (function and effect)Michael Levin
2013-01-03* A new (256x256) version of Garoth's creep textureMichael Levin
2013-01-03Fixed a bug that kept squad markers from working.Michael Levin
2013-01-03* Disabled mipmaps for crosshair shaders -- should prevent them from going bl...Michael Levin
2013-01-03Added armour files to version control.Michael Levin
2007-11-02* s/ui_loading/ui_hideCursor/Tim Angus
2007-10-02* Merge of ioq3-r1189Tim Angus
2007-09-21* Remove lots and lots of redundant commentsTim Angus
2006-06-18* Move Mass Driver zoom control to secondary attackTim Angus
2006-04-24* Removed some \n from server connection messagesTim Angus
2006-04-09* Fixed display of long server namesTim Angus
2006-02-26* Fixed bogus tutorial text when spectatingTim Angus
2005-12-10* s/Quake III Arena source code/Tremulous/Tim Angus
2005-12-10* Move the game source from mod/src/ to src/Tim Angus
2005-12-10* Moved existing src directory out the way whilst I merge ioq3Tim Angus
2005-11-20* Abstract attachment systemTim Angus
2005-08-31* Fixed the issue where the Mac qvm JIT compiler would not compile TremulousTim Angus
2004-03-18* Possibly fixed the scoreboard not updatingTim Angus
2004-02-28* Added missing \n after server speechTim Angus
2004-01-19* Forced a weapon change when buying a weaponTim Angus
2003-12-02* Changes for OverFlow's mofo modelTim Angus
2003-08-31* Changed the variable names pteam, pclass and pitem to be more descriptiveTim Angus
2002-09-09* General tidy up and beautification of codeTim Angus
2002-08-19* Brought hand-to-hand grabbing back for WP_GRAB_CLAWTim Angus
2002-01-09A bunch of stuffTim Angus
2002-01-02Rudimentary staging code. Simplified building rules - they were over complexTim Angus
2001-10-19License change to OSMLTim Angus
2001-09-18Checkin after little rm -r tremulous/ accidentTim Angus
2001-09-10Remains of bank, metal gibs for buildablesTim Angus
2001-09-09Remains of medistation, beginnings of bankTim Angus
2001-08-26Added extra build weaponsTim Angus
2001-08-031.29h upgrade.. oooo particles heheheheheheTim Angus
2001-07-25QVM based MP3 player :)Tim Angus
2001-06-23Various tweaks and additions. Additive lights hacked in (pre-source 1.29 rele...Tim Angus
2001-06-16Restructured dynamic menu handlingTim Angus
2001-05-06More work on the slot system. Generalised the weapon buy function. Added a se...Tim Angus
2001-01-07license changeTim Angus
2001-01-031.27 upgradeTim Angus
2001-01-03im making a right mess of thisTim Angus
2001-01-031.27 importTim Angus