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path: root/src/cgame/cg_local.h
AgeCommit message (Expand)Author
2002-03-26LEs now zsorted. Tweaks to flamer effectTim Angus
2002-03-25Client side flamer effectsTim Angus
2002-03-04Ownerdrawn error dialogsTim Angus
2002-02-17Added cg_wwFollow and fixed a subtle bug in the processTim Angus
2002-02-09Booster. Alien SenseTim Angus
2002-02-07Buildable soundsTim Angus
2002-01-19TA Hud stuff mostly integratedTim Angus
2002-01-02Rudimentary staging code. Simplified building rules - they were over complexTim Angus
2001-12-30bg_itemlist is dead. YayTim Angus
2001-12-24Alien HovelTim Angus
2001-12-21After changing aliens->droids, changed droids->aliens *sigh*Tim Angus
2001-12-21New menus (including dynamic ones)Tim Angus
2001-10-19License change to OSMLTim Angus
2001-10-17Starcraft style building inprogressTim Angus
2001-10-13Tesla gen changes done at GSTim Angus
2001-10-12Tesla Gen and effectsTim Angus
2001-09-19More integration of TA UI stuffTim Angus
2001-09-15Trapper tweaksTim Angus
2001-09-10Added particles to buildable explosionsTim Angus
2001-09-10Remains of bank, metal gibs for buildablesTim Angus
2001-08-28Ceiling eggsTim Angus
2001-08-22Fixed gimbal problems with view smoothingTim Angus
2001-08-18Buildable animation in a working stateTim Angus
2001-08-17Animated map object entityTim Angus
2001-08-15spriter now triggers on and off, couple of spawnflagsTim Angus
2001-08-15Added spriter - simple particle engine for mappersTim Angus
2001-08-12Experimental view-skew limitationTim Angus
2001-08-07Moved WW smoothing to client side. snarfed glibc acosTim Angus
2001-08-031.29h upgrade.. oooo particles heheheheheheTim Angus
2001-07-25QVM based MP3 player :)Tim Angus
2001-07-13Saved a couple of STAT_ indices. Added the pounce and clawing weaponTim Angus
2001-07-03Finished new turrets, fixed a few bugs notably the freeze-when-shot-by-turret...Tim Angus
2001-06-30Hopefully finally fixed precaching mechanismTim Angus
2001-06-23Various tweaks and additions. Additive lights hacked in (pre-source 1.29 rele...Tim Angus
2001-04-27Abstracted the buildable renderer a bit and added preliminary animation routinesTim Angus
2001-03-28Refined power some more. An actual limit is present now.Tim Angus
2001-02-15Infesting getting fairly polished. Usual random bugfixes.Tim Angus
2001-01-30I can't rememberTim Angus
2001-01-27Ugh, haven't done this in weeks. Um. New creep system, half built new torchli...Tim Angus
2001-01-15Half-done revamping defmenus; bug fixes;MCUTim Angus
2001-01-07license changeTim Angus
2001-01-031.27 upgradeTim Angus
2001-01-03im making a right mess of thisTim Angus
2001-01-031.27 importTim Angus