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The server software used for the Der Bunker Tremulous servers.
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cg_local.h
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Author
2002-09-03
* Large purge of legacy Q3A code
Tim Angus
2002-09-02
* Bug fixes to TA console
Tim Angus
2002-08-30
* Ownerdrawn TA based console :)
Tim Angus
2002-08-28
* Poison cloud WP_GRAB_CLAW_UPG server and client side
Tim Angus
2002-08-08
* Display of buildable health and power status
Tim Angus
2002-07-29
* Scoreboard
Tim Angus
2002-06-25
Zap now seperate from Tesla
Tim Angus
2002-06-24
Fancy teslagen effects
Tim Angus
2002-06-24
Integrated wolfenstein trails stuff
Tim Angus
2002-06-22
Las Gun and Pain Saw
Tim Angus
2002-06-21
Weapon additions???
Tim Angus
2002-04-06
Staging announcements
Tim Angus
2002-04-06
Jetpack sounds and graphics
Tim Angus
2002-04-05
Ownerdrawn weapon selection
Tim Angus
2002-03-29
Bugfix to radix sort. Flamer sounds
Tim Angus
2002-03-29
radix sort LEs
Tim Angus
2002-03-26
LEs now zsorted. Tweaks to flamer effect
Tim Angus
2002-03-25
Client side flamer effects
Tim Angus
2002-03-04
Ownerdrawn error dialogs
Tim Angus
2002-02-17
Added cg_wwFollow and fixed a subtle bug in the process
Tim Angus
2002-02-09
Booster. Alien Sense
Tim Angus
2002-02-07
Buildable sounds
Tim Angus
2002-01-19
TA Hud stuff mostly integrated
Tim Angus
2002-01-02
Rudimentary staging code. Simplified building rules - they were over complex
Tim Angus
2001-12-30
bg_itemlist is dead. Yay
Tim Angus
2001-12-24
Alien Hovel
Tim Angus
2001-12-21
After changing aliens->droids, changed droids->aliens *sigh*
Tim Angus
2001-12-21
New menus (including dynamic ones)
Tim Angus
2001-10-19
License change to OSML
Tim Angus
2001-10-17
Starcraft style building inprogress
Tim Angus
2001-10-13
Tesla gen changes done at GS
Tim Angus
2001-10-12
Tesla Gen and effects
Tim Angus
2001-09-19
More integration of TA UI stuff
Tim Angus
2001-09-15
Trapper tweaks
Tim Angus
2001-09-10
Added particles to buildable explosions
Tim Angus
2001-09-10
Remains of bank, metal gibs for buildables
Tim Angus
2001-08-28
Ceiling eggs
Tim Angus
2001-08-22
Fixed gimbal problems with view smoothing
Tim Angus
2001-08-18
Buildable animation in a working state
Tim Angus
2001-08-17
Animated map object entity
Tim Angus
2001-08-15
spriter now triggers on and off, couple of spawnflags
Tim Angus
2001-08-15
Added spriter - simple particle engine for mappers
Tim Angus
2001-08-12
Experimental view-skew limitation
Tim Angus
2001-08-07
Moved WW smoothing to client side. snarfed glibc acos
Tim Angus
2001-08-03
1.29h upgrade.. oooo particles hehehehehehe
Tim Angus
2001-07-25
QVM based MP3 player :)
Tim Angus
2001-07-13
Saved a couple of STAT_ indices. Added the pounce and clawing weapon
Tim Angus
2001-07-03
Finished new turrets, fixed a few bugs notably the freeze-when-shot-by-turret...
Tim Angus
2001-06-30
Hopefully finally fixed precaching mechanism
Tim Angus
2001-06-23
Various tweaks and additions. Additive lights hacked in (pre-source 1.29 rele...
Tim Angus
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