Age | Commit message (Expand) | Author |
2006-12-27 | * (bug 2937) fixed crash from cg_projectileNudge patch when using vm_cgame 0 | Tony J. White |
2006-12-20 | * (bug 2773) improved weapon/upgrade selection in human HUD (Dustin Howett) | Tony J. White |
2006-12-13 | * (bug 2944) cg_drawClock added | Tony J. White |
2006-12-09 | * (bug 2937) adds cg_projectileNudge. This is originally from Neil Toronto's | Tony J. White |
2006-11-17 | * Yet more TA: removals | Tim Angus |
2006-11-17 | * Removed some more TA:s | Tim Angus |
2006-11-16 | * Removed some //TA:s | Tim Angus |
2006-11-15 | * (bug 2905) added cg_optimizePrediction (by Neil Toronto and arQon) from | Tony J. White |
2006-09-14 | * "should have ran further" -> "should have run further" | Tony J. White |
2006-09-06 | * my patch for bug 2758 neglected to add the new pmext struct into the | Tony J. White |
2006-07-31 | * Add otherEntityNum to playerState_t... and don't use it... yet | Tim Angus |
2006-07-02 | * Obituaries that indicate team kills (tjw) | Tim Angus |
2006-06-29 | * Fix cg_noTaunt | Tim Angus |
2006-06-18 | * Move Mass Driver zoom control to secondary attack | Tim Angus |
2006-06-10 | * Fix to worldspawn defaults bug | Tim Angus |
2006-06-04 | * Added target_hurt | Tim Angus |
2006-05-16 | * Patches from bugs: | Tim Angus |
2006-05-16 | * Removal of bot code | Tim Angus |
2006-05-06 | * Merged ioq3-r775 | Tim Angus |
2006-04-24 | * Removed some \n from server connection messages | Tim Angus |
2006-04-22 | * Fixed retarded exploitable "kick" command | Tim Angus |
2006-04-09 | * Removed CS_SCORE? config strings -- they were unused | Tim Angus |
2006-04-09 | * Fixed display of long server names | Tim Angus |
2006-03-28 | * Increase Dragoon range slighly | Tim Angus |
2006-03-07 | * Fix to a crash when cg_depthSortParticles was set to 0 | Tim Angus |
2006-03-05 | * No tutorial text during demo playback | Tim Angus |
2006-02-26 | * Fixed bogus tutorial text when spectating | Tim Angus |
2006-02-24 | * Merged ioq3-r584 | Tim Angus |
2006-01-29 | * s/lauch/launch/ | Tim Angus |
2006-01-27 | * Merged ioq3-r529 | Tim Angus |
2006-01-26 | * Added some level 1 text to tutorial system | Tim Angus |
2006-01-20 | * Fixed a couple of subtle bugs in the tutorial system | Tim Angus |
2006-01-18 | * Added BG_FindUsableForUpgrade | Tim Angus |
2006-01-12 | * Fixed lcannon charge storage exploit | Tim Angus |
2006-01-06 | * Added traps to query demo state | Tim Angus |
2005-12-23 | * Crudely removed CD key authentication | Tim Angus |
2005-12-20 | * New collision type, for improved light flares | Tim Angus |
2005-12-11 | * Added trap_FS_GetFileList to cgame, so it's not longer necessary to hack | Tim Angus |
2005-12-10 | * s/Quake III Arena source code/Tremulous/ | Tim Angus |
2005-12-10 | * Move the game source from mod/src/ to src/ | Tim Angus |
2005-12-10 | * Moved existing src directory out the way whilst I merge ioq3 | Tim Angus |
2005-12-08 | * Merged in a bunch of game side fixed from ioq3 | Tim Angus |
2005-12-08 | * Reduced Dragoon pounce range to 64 from 96 | Tim Angus |
2005-12-06 | * Pain blends | Tim Angus |
2005-12-02 | * Added target_alien_win and target_human_win | Tim Angus |
2005-11-29 | * Lowered steptime for spectator | Tim Angus |
2005-11-27 | * Fixed death by poison MOD s/antitox/medkit/ | Tim Angus |
2005-11-25 | * Removal of remaining hard coded effects | Tim Angus |
2005-11-24 | * 3D particles | Tim Angus |
2005-11-20 | * Abstract attachment system | Tim Angus |