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The server software used for the Der Bunker Tremulous servers.
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Author
2006-09-06
* my patch for bug 2758 neglected to add the new pmext struct into the
Tony J. White
2006-07-31
* Add otherEntityNum to playerState_t... and don't use it... yet
Tim Angus
2006-07-02
* Obituaries that indicate team kills (tjw)
Tim Angus
2006-06-29
* Fix cg_noTaunt
Tim Angus
2006-06-18
* Move Mass Driver zoom control to secondary attack
Tim Angus
2006-06-10
* Fix to worldspawn defaults bug
Tim Angus
2006-06-04
* Added target_hurt
Tim Angus
2006-05-16
* Patches from bugs:
Tim Angus
2006-05-16
* Removal of bot code
Tim Angus
2006-05-06
* Merged ioq3-r775
Tim Angus
2006-04-24
* Removed some \n from server connection messages
Tim Angus
2006-04-22
* Fixed retarded exploitable "kick" command
Tim Angus
2006-04-09
* Removed CS_SCORE? config strings -- they were unused
Tim Angus
2006-04-09
* Fixed display of long server names
Tim Angus
2006-03-28
* Increase Dragoon range slighly
Tim Angus
2006-03-07
* Fix to a crash when cg_depthSortParticles was set to 0
Tim Angus
2006-03-05
* No tutorial text during demo playback
Tim Angus
2006-02-26
* Fixed bogus tutorial text when spectating
Tim Angus
2006-02-24
* Merged ioq3-r584
Tim Angus
2006-01-29
* s/lauch/launch/
Tim Angus
2006-01-27
* Merged ioq3-r529
Tim Angus
2006-01-26
* Added some level 1 text to tutorial system
Tim Angus
2006-01-20
* Fixed a couple of subtle bugs in the tutorial system
Tim Angus
2006-01-18
* Added BG_FindUsableForUpgrade
Tim Angus
2006-01-12
* Fixed lcannon charge storage exploit
Tim Angus
2006-01-06
* Added traps to query demo state
Tim Angus
2005-12-23
* Crudely removed CD key authentication
Tim Angus
2005-12-20
* New collision type, for improved light flares
Tim Angus
2005-12-11
* Added trap_FS_GetFileList to cgame, so it's not longer necessary to hack
Tim Angus
2005-12-10
* s/Quake III Arena source code/Tremulous/
Tim Angus
2005-12-10
* Move the game source from mod/src/ to src/
Tim Angus
2005-12-10
* Moved existing src directory out the way whilst I merge ioq3
Tim Angus
2005-12-08
* Merged in a bunch of game side fixed from ioq3
Tim Angus
2005-12-08
* Reduced Dragoon pounce range to 64 from 96
Tim Angus
2005-12-06
* Pain blends
Tim Angus
2005-12-02
* Added target_alien_win and target_human_win
Tim Angus
2005-11-29
* Lowered steptime for spectator
Tim Angus
2005-11-27
* Fixed death by poison MOD s/antitox/medkit/
Tim Angus
2005-11-25
* Removal of remaining hard coded effects
Tim Angus
2005-11-24
* 3D particles
Tim Angus
2005-11-20
* Abstract attachment system
Tim Angus
2005-10-18
* Fix to the multiple sound bug introduced through fixing the missing flamer bug
Tim Angus
2005-10-15
* Increased Tesla damage frequency
Tim Angus
2005-10-03
* Removed jump pad code (and associated media loading)
Tim Angus
2005-09-06
* cg_debugParticles >= 1 now prints to the console when particle systems are ...
Tim Angus
2005-09-02
* Added option for changing whether or not the wallwalk control is a toggle o...
Tim Angus
2005-09-02
* Fixed a spectating bug introduced by the new weapon switching
Tim Angus
2005-09-01
* Reworked how weapon changes are performed, fixing bugs in the process
Tim Angus
2005-08-31
* Fixed the issue where the Mac qvm JIT compiler would not compile Tremulous
Tim Angus
2005-08-31
* Reimplemented how buildables play damage sounds to not use the event system
Tim Angus
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