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path: root/src/game/bg_misc.c
AgeCommit message (Expand)Author
2003-03-21* Eggs regenerate fasterTim Angus
2003-02-27* Locational damage and armour actually work nowTim Angus
2003-02-22* Removed "You fragged x" messageTim Angus
2003-02-17* dbuild -> abuildTim Angus
2003-02-14* Fixed the huge gaping bugs in the battlesuit model switchingTim Angus
2003-02-11* Death animations now play correctly for nonsegmented modelsTim Angus
2003-02-10* Chimera now uses "prowl" modelTim Angus
2003-02-09* More work on the alternative model format. Model now in game, sans animationsTim Angus
2003-02-03* Makefile edit to include menudef.h in ctagsTim Angus
2003-01-27* Fixed a stupid HUD bugTim Angus
2003-01-25* Random bug fixesTim Angus
2002-12-18* BBOX edits on buildablesTim Angus
2002-12-02* Bounding box fiddlesTim Angus
2002-11-30* Various additions for the latest human hudTim Angus
2002-11-18* Tweakage of valuesTim Angus
2002-11-16* Tidy ups and bug fixes in preparation for an alphaTim Angus
2002-11-10* Fixed the ordering of buildable struct membersTim Angus
2002-09-23* Fixed build timer bugTim Angus
2002-09-19* Cleaned up redundant eventsTim Angus
2002-09-18* Added damage particle effects for the buildablesTim Angus
2002-09-16* Added global header tremulous.h in preparation for balancingTim Angus
2002-09-09* General tidy up and beautification of codeTim Angus
2002-09-07* Various random stuffTim Angus
2002-09-02* Bug fixes to TA consoleTim Angus
2002-08-28* Poison cloud WP_GRAB_CLAW_UPG server and client sideTim Angus
2002-08-24* Added regeneration aura for highest alien classTim Angus
2002-08-21* Model scale implemented for classesTim Angus
2002-08-19* Slowblob implemented (WP_POUNCE_UPG)Tim Angus
2002-08-19* Brought hand-to-hand grabbing back for WP_GRAB_CLAWTim Angus
2002-08-16* Emergency commit - fileserver dying :/Tim Angus
2002-08-13* Added ownerdrawn FPS, timer, snapshots and lagometerTim Angus
2002-08-09* Removal of Q3A armor[sic] system - freed up a STAT_ in the processTim Angus
2002-08-09* Human repair abilityTim Angus
2002-08-07* "deconstruct" command to destroy buildables without damageTim Angus
2002-06-25Zap now seperate from TeslaTim Angus
2002-06-22Las Gun and Pain SawTim Angus
2002-06-21Weapon additions???Tim Angus
2002-04-06Jetpack sounds and graphicsTim Angus
2002-04-05Ownerdrawn weapon selectionTim Angus
2002-04-04New jetpackTim Angus
2002-03-26LEs now zsorted. Tweaks to flamer effectTim Angus
2002-03-25Ammo upgrade packagesTim Angus
2002-03-25Tab tidy upTim Angus
2002-03-22Hud per class specified in bg_misc.c. Skin entry in class db now honouredTim Angus
2002-03-20Improved organ storingTim Angus
2002-03-04Organ bankTim Angus
2002-02-09Booster. Alien SenseTim Angus
2002-02-07Buildable soundsTim Angus
2002-01-26Stepping filter for WWTim Angus
2002-01-13Staging transitions. Battpack. Half jetpackTim Angus