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The server software used for the Der Bunker Tremulous servers.
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g_buildable.c
Age
Commit message (
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Author
2013-01-03
* Make parameters to G_Build const
Tim Angus
2013-01-03
* (bug 4525) Fix mark decon removing more buildables than necessary in some c...
Christopher Schwarz
2013-01-03
* Fix revert BP queueing in TK cases, which I broke in r2929 (Rezyn)
Christopher Schwarz
2013-01-03
* (bug 4818) Do not queue BP from reactors when a reactor is built nearby (th...
Christopher Schwarz
2013-01-03
* Fix revert when rewinding through replacement and removal of the same build...
John Ellis
2013-01-03
* (bug 4815) Add /pause admin command
Christopher Schwarz
2013-01-03
* Fix "overmind has awakened" CP from being sent at the incorrect time
Christopher Schwarz
2013-01-03
* Indentation fix
Christopher Schwarz
2013-01-03
Centerprint message for Overmind awakening (thanks Lakitu7)
Asa Kravets
2013-01-03
* Fix the search cache in G_Reactor and G_Overmind
Ben Millwood
2013-01-03
* (bug 4382) Allow marked repeater BP to be recovered for use when
John Ellis
2013-01-03
* (bug 4638) Fix behavior of structure power when moving the reactor into rep...
Christopher Schwarz
2013-01-03
* (bug 3291) Add /buildlog and /revert commands to combat grief building (Und...
Christopher Schwarz
2013-01-03
* When a buildable is killed by the egg spawn bbox hax (building something to...
Christopher Schwarz
2013-01-03
* Fix the instant-return of BP from TKs of Repeaters (Rezyn)
Christopher Schwarz
2013-01-03
* Exempt MOD_NOCREEP and MOD_REPLACE from being affected by g_friendlyBuildab...
Christopher Schwarz
2013-01-03
* Queue BP according to the proportion of damage that came from not-friendly-...
Christopher Schwarz
2013-01-03
* (bug 4573) Use markdecon (instant of instant-decon) when buildings are unpo...
Christopher Schwarz
2013-01-03
* (bug 3243) /notarget cheat extended to buildables (thanks benmachine)
Christopher Schwarz
2013-01-03
* (bug 4538) Unpowered marked buildables are not ignored when freeing build p...
Christopher Schwarz
2013-01-03
* (bug 4325) Last spawn deconstruction check ignores available marked build p...
Christopher Schwarz
2013-01-03
* Remove hovel
M. Kristall
2013-01-03
* Renamed MAX_STAMINA to STAMINA_MAX and moved to tremulous.h
Asa Kravets
2013-01-03
* Update copyright notices
Tim Angus
2013-01-03
* Fix for lonely buildables dividing by zero
Ben Millwood
2013-01-03
* Stop using numeric constants in logs because they are unreliable (log parsers
M. Kristall
2013-01-03
* Whitespace
Tim Angus
2013-01-03
* Fix a bug that allowed building multiple reac/om (Roman Tetelman)
Christopher Schwarz
2013-01-03
* Trivial fix to r1854 (Rezyn)
Christopher Schwarz
2013-01-03
* (bug 3627) Defense buildables no longer favor those with lower client numbe...
Christopher Schwarz
2013-01-03
* (bug 4006) Prevent human buildables from playing idle sounds while unpowere...
Christopher Schwarz
2013-01-03
* Prevent buying energy ammo from a repeater while the reactor is dead (thank...
Christopher Schwarz
2013-01-03
* More consistency in build/decon message colorcodes
Christopher Schwarz
2013-01-03
* Guard against buildable health going negative
Tim Angus
2013-01-03
* (bug 4298) Fix decon messages, add build messages
Christopher Schwarz
2013-01-03
* (bug 4301) Clear decon markers when entering sudden death (Rezyn)
Christopher Schwarz
2013-01-03
* Massive refactor of voting code
M. Kristall
2013-01-03
* Fix ability to build over a marked buildable that doesn't provide power (Re...
Christopher Schwarz
2013-01-03
* Reduce generic1 to 10 bits
Tim Angus
2013-01-03
* Fix various fuck-ups introduced during the merge
Tim Angus
2013-01-03
* Move the human spawn functions around to avoid requiring forward declarations
Tim Angus
2013-01-03
* Remove big blob of commented code in G_GetBuildPoints
Tim Angus
2013-01-03
* Rename some types and variables related to building point zones to be more
Tim Angus
2013-01-03
display unpowered icon for telenodes (fixes #something)
Ben Millwood
2013-01-03
get rid of the rest of the basiturretgrab code
Ben Millwood
2013-01-03
Removed basilisk turret grabbing
Asa Kravets
2013-01-03
Don't queue from reactor pool when power source can't be found
Roman Tetelman
2013-01-03
Fix the turret bug for teslas too
Ben Millwood
2013-01-03
* fix turrets from firing sv_fps times per second (thanks rezyn)
Roman Tetelman
2013-01-03
* add comment to previous commit
Roman Tetelman
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