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The server software used for the Der Bunker Tremulous servers.
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g_local.h
Age
Commit message (
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Author
2013-01-03
* add printqueue server command to try to debug issue #20
Roman Tetelman
2013-01-03
* Move some server commands into game and refactor game commands
M. Kristall
2013-01-03
* Remove cvars unused after revision 1143
M. Kristall
2013-01-03
* Add Undeference's say_area command
Christopher Schwarz
2013-01-03
* Add SD votes (closes #11)
Christopher Schwarz
2013-01-03
Smooth regeneration
Ben Millwood
2013-01-03
* Change EXEC_NOW to EXEC_APPEND
M. Kristall
2013-01-03
BP Queuing system
Ben Millwood
2013-01-03
* fix compiler warning
Roman Tetelman
2013-01-03
* Revert stagedowns (fixes #2)
Roman Tetelman
2013-01-03
* Fix compiler warning about G_FindOvermind
Ben Millwood
2013-01-03
* Allow boosters to give poison within the first 30 seconds of the game
Ben Millwood
2013-01-03
* Add BG_EventName and use it to simplify a series of debugging messages
Ben Millwood
2013-01-03
* Remove extra trailing newline from admin chat commands (oops)
Ben Millwood
2013-01-03
* fix for unlagged being turned off for clients who spawn (bob)
Roman Tetelman
2013-01-03
* make the enemy team lose a stage when you reach "stage 4"
Roman Tetelman
2013-01-03
stagedown wip code
Roman Tetelman
2013-01-03
* Handle some broken admin.dat files the same as before
M. Kristall
2013-01-03
* Add functions G_TeamName and G_TeamFromString
M. Kristall
2013-01-03
* (bug 2980) Add g_dretchPunt setting to punt dretches out of the way of team...
Christopher Schwarz
2013-01-03
* Add the /a command, which sends a message to all active admins
Christopher Schwarz
2013-01-03
* (bug 3379) !adjustban command to change reason and duration of bans (flag b)
M. Kristall
2013-01-03
* Flood protection in chat and admin commands
Ben Millwood
2013-01-03
* (bug 2965) Strip colour codes from log messages (Ben Millwood)
M. Kristall
2013-01-03
* add cg_unlagged to allow clients to disable backward reconcilliation for th...
Roman Tetelman
2013-01-03
* revert part of r77 to allow clients to keep their credits
Roman Tetelman
2013-01-03
* (bug 3719) IP address fields in admin system are not large enough for IPv6
M. Kristall
2013-01-03
Don't use some missiles' bounding boxes for colliding with the map
Ben Millwood
2013-01-03
* Experimental fix for the colour wrapping fail
Ben Millwood
2013-01-03
* (bug 3673) Add boundary checking to G_SanitiseName() and G_DecolorString()
M. Kristall
2013-01-03
* UI_Text_* emoticon drawing support (e.g. [dretch] draws
Tony J. White
2013-01-03
* (bug 3595) /sell upgrades doesn't change player model for battlesuit
M. Kristall
2013-01-03
* Remove some unused state structures from game
Tim Angus
2013-01-03
* voice chat stuff (no, not like TeamSpeak)
Tony J. White
2013-01-03
* Merge clientSession_t::sessionTeam and clientSession_t::spectatorState
Tim Angus
2013-01-03
* Consolidate memory allocation into bg_alloc.c
Tim Angus
2013-01-03
Credit based stages
Ben Millwood
2013-01-03
* (bug 3554) Make sure opened files get closed properly -- for real this time
M. Kristall
2013-01-03
New build error and corresponding menu for attempted deconstruction of the la...
Ben Millwood
2013-01-03
* Lucifer Cannon projectile and bounding box shrunk a little to fit muzzle bo...
Michael Levin
2013-01-03
* Humans hit with Basilisk gas now show a particle effect until it wears off
Michael Levin
2013-01-03
* Gave Painsaw a crappy looking crosshair
Michael Levin
2013-01-03
* Added charge meter to the UI, can be disabled via GUI
Michael Levin
2013-01-03
* Spawn queue displays ordinals ("You are 2nd in the spawn queue")
Michael Levin
2013-01-03
* Reworked the dialog code a bit, removed some redundancies
Michael Levin
2013-01-03
* Removed unused G_CrushAttack argument
Michael Levin
2013-01-03
* Renamed some enum stuff to be more descriptive
Ben Millwood
2013-01-03
* Removed forced crouching for Tyrant crush, Tyrants should no longer bounce ...
Michael Levin
2013-01-03
* Mass Driver will only shoot through players and buildables
Michael Levin
2013-01-03
* MAX()/MIN() macros need to be wrapped in parenthesis to work as
Michael Levin
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